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Exceptions raised and Inspector is broken after user removes a component...
Steps:1. Create two GameObjects2. Add Audio Listener on one of them3. MultiSelect those two GameObjects4. Add AudioSource to them5. ... Read more
Asset thumbnails are pink (not updated) after using SRP
Asset previews are not updated according to the change of RenderPipeline. Steps:1. Use the attached project2. In Graphics Settings, ... Read more
[nouveau] Package Manager window isn't rendered
To reproduce:1) Create new project2) Open Window -> Package Manager It is not rendered. You can see that it still functions by cl... Read more
Slider in Shortcuts Window slides under arrow button when scrolling down...
How to reproduce:1. Open attached project "Case_1126932.zip"2. Open Shortcuts Window (Edit > Shortcuts)3. Scroll down with mouse ... Read more
"1 Bone" "Blend Weights" Mesh normals have unexpected shadows when "GPU ...
Reproduction steps: 1. Open "lighting-repro.zip" project and open "SampleScene" scene2. Switch to one of the Repro Graphics APIs in ... Read more
Duplicated Scenes Reflection probe baked Lighting data is saved in Origi...
Reproduction steps: 1. Open "1101140" project2. Select "Reflection Probe" and "Bake"3. Duplicate and select "SampleScene"4. Drag the... Read more
[Vector Graphics] Saving a scene takes half a minute when having a coupl...
How to reproduce:1. Open attached project "Case_1125095_repro.zip"2. Open "WorldMap" scene3. Save the scene Expected result: Scene s... Read more
Unity crashes if Destroy is called on the default UI material
Steps to reproduce: 1. Download and open the attached project2. Enter Playmode Reproduced on 2017.4.0f1, 2017.4.20f2, 2018.3.6f1, 20... Read more
[Vulkan] LWRP shows artefact in Vulkan player
Steps:1.Open attached project in comment2. Switch to PC/Desktop platform3. In PlayerSettings change to use Vulkan Editor4. Make Vulk... Read more
Editor goes blank when setting Camera's clear flags to "Depth only" or "...
Steps to reproduce:1. Open attached project "Mech_Builder.zip"2. Open SampleScene3. Select "Camera" in the Hierarchy4. Set "Clear fl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names