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[WebGL][Build] UI Image is distorted with artifacts
Repro steps:1) Open the project2) Build and run the only scene inside3) Compare running build to the Editor(upper right corner)4) No... Read more
Unity crashes when renderer culling and animator getting disabled at th...
How to reproduce:1. Launch attached project, scene "Assets/Game.unity"2. Press play3. Let enemy kill you at the same time when wall ... Read more
Unable to delete corrupted file from project window
To reproduce:- Open attached project- Drag attached file ("wakefield Height Map (Merged).png") to Assets folder- Notice error "File ... Read more
Unity crashes when user stops the server and WebGL client connected
1. Open attached project2. Build and run for WebGL3. Run "Server" or "Host" in Editor or standalone4. Connect to the server from Web... Read more
Cannot navigate with keyboard arrows through Assets folder when corrupte...
To reproduce:- Open attached project- In Project window click on any asset- Navigate through files with keyboard arrows- Notice that... Read more
Terrain+SpeedTree+WindZone Spherical = Crash
Terrain + SpeedTree + WindZone Spherical = Crash when press play in the Editor. Read more
[Mono Stripping][iOS] AnimatorController is stripped out even after it h...
Reproduction steps:1. Open attached project "AnimatorStripped"2. Open scene "Demo"3. Build this scene for iOS4. Run the build5. Pres... Read more
[AddFramesFromFile] Attempting to get profile captures crashes Unity on ...
How to reproduce:1. Open the attached project "ProfileCapture.zip" (Unity 5.1.3)2. Open and Play test scene3. Observe a .log and .lo... Read more
[iOS] Crash in Physics2DState::Initialize()::Physics2DFixedUpdate::Forwa...
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the project crashes when deployed to device, before get... Read more
[tvOS] Crash with Metal when using 'OptimizedBloom' and 'VignetteAndChro...
To Reproduce: 1. Build and run the attached project on an Apple TV (make sure to use Metal).2. Observe that it crashes with:"MTLRend... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field