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0
votes
Fixed

[Scripting] Define Constraints are available for Native Plugins even tho...

Scripting

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Feb 26, 2019

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Version/s: 2018.3.0a5, 2018.3.6f1

Define Constraints should only be visible for Managed Plugins, not Native ones, but they are still visible/available in the Inspecto... Read more

0
votes
Fixed

[IL2CPP] SecurityException: The public key is not valid' when using embe...

IL2CPP

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Feb 26, 2019

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Version/s: 2019.2.0a4

Steps to reproduce:1. Open user attached project2. Build & Run an IL2CPP build on Windows Standalone or WebGL3. Observe the Secu... Read more

0
votes
By Design

Particle systems do not render shader that uses Tangent.w value when ren...

Visual Effects - Legacy

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Dec 06, 2018

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Version/s: 2017.4.16f1, 2018.2.0a1

To reproduce:1. Open attached project;2. Press play3. Notice that the left particle system is white Actual result: The Particle syst... Read more

0
votes
Fixed

[Android][GLES3] Skinned Mesh with custom material is rendered glitchy o...

Mobile

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Feb 26, 2019

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Version/s: 2018.3.5f1, 2018.3.6f1

Repro steps:1. Open attached project2. Build and Run on Android3. Observe the two models Actual: The left figure is glitching out Re... Read more

0
votes
Not Reproducible

[ShaderGraph] ColorShader (debug) infinite texture property generation o...

Package: Shader Graph

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Feb 26, 2019

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Version/s: 6.5.0

When ColorShader (debug shader for preview) is selected, and an assembly reload is performed, texture properties can be infinitely g... Read more

1
votes
Fixed

[ShaderGraph] Subgraph references not updating correctly

Package: Shader Graph

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Feb 26, 2019

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Version/s: 6.5.0

Something is wrong in the asset dependency system. SubgraphNode instances dont update correctly when the reference graph is updated.... Read more

0
votes
Fixed

Packman UI - Disabling Modules error message is inaccurate

Packman

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Feb 26, 2019

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Version/s: 2019.2.0a7

When the user attempts to disable a module through the Package Manager UI, the error message shown to him is erroneous in displaying... Read more

0
votes
Fixed

[OSX][Windows] A collection of bugs from GitHub fixed.

Package: Input System

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Feb 26, 2019

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Version/s: native 2018.3

This is a bug for various bugs fixed in PR: https://ono.unity3d.com/unity/unity/pull-request/80924/_/2018.3/input/new/bug-fixesThey ... Read more

3
votes
By Design

[Windows][Standalone] Windows.Webcam fails to capture video for Standalo...

Windows

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Feb 27, 2019

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Version/s: 2019.2.0a6

After the code move from XR.WSA.Webcam to Windows.Webcam, the video capture does not work on Windows standalone player or Editor.The... Read more

0
votes
Won't Fix

Visual Studio debugger reports variables with same name in Coroutine as ...

Mono

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Feb 26, 2019

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Version/s: 2017.4.0f1, 2017.4.11f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project ("case_1131564-VisualStudioDebuggerIncorrectNull.zip")2. Open the "TestScript" and sta... Read more

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