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iOS build size is increased in 5.2.3 compared to 5.2.1
1. Open attached project2. Build to iOS IL2CPP3. Archive via XCode and check ipa binary size 5.2.1f1:armv7__TEXT 28835840__DATA 2916... Read more
Reflection Probes Rendering Phantom Planes/Noise/Appearing Purple in Vie...
Info==== Version 5.3.0f3 (fdc0acad47d2)Tue, 01 Dec 2015 19:16:49 GMTBranch: 5.3/release Repro===== Open attached test project. Selec... Read more
[iOS] Camera takes wrong buffer rect in Metal API renderer, resulting in...
How to reproduce: 1. Open attached project2. Build to iOS and run- Note how the background character is not properly displayed in th... Read more
WebGL errors in concole on opening PlayerSettings in inspector
- Outside the editor, create an empty project folder e.g. "Test", create "Assets" folder in it.- Add a .cs script which will fail to... Read more
[VR] showDeviceView is not being cached
2. How we can reproduce it using the example you attached1) download the project2) ensure VR etc.3) enter playmode4) press 'S' to to... Read more
[D3D9] Crash in VertexBufferD3D9::GetD3DVB if Windows security dialog po...
Steps to reproduce: 1. Have any executable which would require Windows 'User Account Control' security dialog to pop up on launch (a... Read more
Do not create a shortcut of a folder inside itself in Unity
1. Select a folder in the project window.2. Hold ALT and drag the folder onto itself.3. Observe that the folder has been copied recu... Read more
[UWP] Touch keyboard issues
In tablet mode, once you close touch screen keyboard with X button on right top corner, you will not be able to re-open it again, ev... Read more
Default integer values is 0 in arrays of serializable classes even if in...
To reproduce:1. Open attached project2. Open "Main" scene3. Select "SerializedDefaultsTest" game object in the Hierarchy4. In the In... Read more
Disappeared watermark from development build
Steps to reproduce: 1. Create new empty Unity project.2. Build and Run standalone development build.3. Press play.4. Notice right do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- A Blend Tree's Visualization is not repainted when a Blend Tree's Parameters change in Play Mode
- Cursor size and resolution is inaccurate when switching the 'Default Cursor' field
- Lightmapping delegate not called for first scene when baking via "-executeMethod" on editor launch