Search Issue Tracker
"In order to call GetTransformInfoExpectUpToDate..." error messages appe...
How to reproduce: 1. Open the "New Scene" scene in the attached project 2. Open Tile Palette window 3. Select a Tile from Assets/Spr... Read more
Shadergraph no longer works with the light weight render pipe
DESCRIPTION Errors and warnings spewed when using the light weight render pipeline, and shadergraph. The shader graph window is in... Read more
When setting public ParentConstraint source with code, Unity crashes on ...
When trying to set public ParentConstraint source with code, Unity crashes on play mode, if ParentConstraint is static, Unity doesn'... Read more
[iOS] "Hide Mobile Input" Input Field option does not hide the input fie...
Reproduction steps: 1. Open the attached project. 2. Build and run the 'SampleScene' to iOS. 3. Click on the input field. Actual be... Read more
Scroll Rect's content's position changed in every frame, causing UI rebu...
To reproduce: 1. Open the attached project 2. Select the "Content" UI object under Canvas/ScrollRect 3. Observe the Rect Transform c... Read more
[AsmDef] Asset Bundles can't find referenced scripts from Assembly Defin...
Reproduction steps: 1. Open "Test Bundles.zip" Project 2. Open "Scene1-Loader" scene 3. Enter Play mode 4. Notice that the Blue Cub... Read more
Gaps in neighboring Terrain Tile seams. Potential off by one error when ...
Gaps in seams between neighboring Terrain Tiles appear when altering heightmap values in regions along the seam. Usually occurs when... Read more
Select Window tab resets to Assets when the Scene tab was selected the l...
How to reproduce: 1. Select "Main Camera" 2. Press circle to select Target Texture 3. Press on the Scene tab and close the Select Wi... Read more
Trying to export MINI Unified directory asset freezes Editor
Reproduction steps: 1. Open the attached project "ExportPackage.zip"; 2. Go to Assets -> Export Package. Actual results: the Editor... Read more
[UWP] Network DLL triggers an Exception in UWP IL2CPP build when dealing...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project: Scripting Runtime Version .NET 4.X Equi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion