Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.0f4
Issue ID
754266
Regression
No
CanvasScaler does not update scale on the first frame
To reproduce:
1. Open attached project
2. Open "canvas_scaler" scene
3. Open Game window
4. Click pause and then Play
5. Notice that game object appeared in the corner
6. Play the scene without pause button
7. Notice where game object is now
Actual behavior: CanvasScaler in first frame does not update scale (results shown in step 5)
Expected behavior: view in 5 and 7 steps should be the same
Workaround: add
scaler.enabled = false;
scaler.enabled = true;
to update scale on first frame
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
SioHio
Dec 15, 2017 15:58
in Unity 2017.1.1f1 this still happens (and the workaround stillworks)