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Screen.width & Screen.height reporting is inconsistent depending on when...
Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Undock game window4. Set ratio to a fixed one5. Kee... Read more
[PVR] Light Probes crash Unity when LODs are used
Light probes crash Unity editor when LODs are used with Progressive Lightmapper backend. Steps for reproduction:1) Download the proj... Read more
NullReferenceException if user Packs Preview after multi-selecting sprit...
NullReferenceException if user Packs Preview after multi-selecting assets to pack in a view-locked atlas 1. Import 2 sprites2. In As... Read more
[iOS][Metal] Crash in GetPipeline() at GfxDeviceMetal.mm with ARGBFloat ...
Reproduction steps:1. Open the project form case 920728 (test_ARGBFloat_009_BugReport).2. Make sure graphics API is set to Metal.3. ... Read more
NullReferenceException error is shown when resizing the audio or animati...
To reproduce: 1. Open the project, attached by user (TimelineWaveForms.zip)2. Select any Timeline asset in Project browser that cont... Read more
Crash at GameObject::SendMessageAny when debugging in Visual Studio and ...
Steps to reproduce:1. Open " sc.zip" project2. Open the project in Visual Studio (Assets > Open C# Project)3. Attach Unity debugg... Read more
[HiDPI] Windows only scale to the size of monitor with Editor on multi-...
Steps to reproduce:1. Make sure you have a setup with multiple monitors of high resolution2. Create a new project3. Drag the editor ... Read more
Editor crashes in (KERNELBASE) RaiseException when using Marshal.GetFunc...
How to reproduce:1. Open the attached users "CrashTest" project and "demo" scene2. Enter playmode Expected result: Scene is played, ... Read more
EditorGUILayout does not ouput selected text from TextEditor
Steps to reproduce:1. Open attached Unity project "case_920620-ReproEditorGUILayoutTextAreaSelectionBug.zip"2. Select Bug->Show W... Read more
Mouse button Input remains active after clicking, going off screen and r...
Steps to reproduce:1. Open "MouseClickTest.zip" attached project2. Enter play mode3. Left Click and hold the button4. Drag mouse out... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor