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1
votes
Won't Fix

Screen.width & Screen.height reporting is inconsistent depending on when...

Scene/Game View

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Jun 14, 2017

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Version/s: 5.6.1p3

Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Undock game window4. Set ratio to a fixed one5. Kee... Read more

0
votes
Fixed

[PVR] Light Probes crash Unity when LODs are used

Global Illumination

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Jun 12, 2017

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Version/s: 2017.1.0b9

Light probes crash Unity editor when LODs are used with Progressive Lightmapper backend. Steps for reproduction:1) Download the proj... Read more

0
votes
Fixed

NullReferenceException if user Packs Preview after multi-selecting sprit...

2D

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Jun 14, 2017

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Version/s: 2017.2.0a4

NullReferenceException if user Packs Preview after multi-selecting assets to pack in a view-locked atlas 1. Import 2 sprites2. In As... Read more

0
votes
Fixed

[iOS][Metal] Crash in GetPipeline() at GfxDeviceMetal.mm with ARGBFloat ...

Mobile

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Jun 14, 2017

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Version/s: 5.6.1p4

Reproduction steps:1. Open the project form case 920728 (test_ARGBFloat_009_BugReport).2. Make sure graphics API is set to Metal.3. ... Read more

0
votes
Duplicate

NullReferenceException error is shown when resizing the audio or animati...

Timeline

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Jun 13, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Open the project, attached by user (TimelineWaveForms.zip)2. Select any Timeline asset in Project browser that cont... Read more

2
votes
Fixed

Crash at GameObject::SendMessageAny when debugging in Visual Studio and ...

CodeEditors

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May 09, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open " sc.zip" project2. Open the project in Visual Studio (Assets > Open C# Project)3. Attach Unity debugg... Read more

5
votes
Fixed

[HiDPI] Windows only scale to the size of monitor with Editor on multi-...

Themes

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Jun 04, 2017

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Version/s: 5.6.1p1

Steps to reproduce:1. Make sure you have a setup with multiple monitors of high resolution2. Create a new project3. Drag the editor ... Read more

0
votes
Postponed

Editor crashes in (KERNELBASE) RaiseException when using Marshal.GetFunc...

Scripting

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Jun 13, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open the attached users "CrashTest" project and "demo" scene2. Enter playmode Expected result: Scene is played, ... Read more

0
votes
Won't Fix

EditorGUILayout does not ouput selected text from TextEditor

IMGUI

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Jun 13, 2017

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Version/s: 2017.1.0b6

Steps to reproduce:1. Open attached Unity project "case_920620-ReproEditorGUILayoutTextAreaSelectionBug.zip"2. Select Bug->Show W... Read more

1
votes
Won't Fix

Mouse button Input remains active after clicking, going off screen and r...

uGUI

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Jun 14, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open "MouseClickTest.zip" attached project2. Enter play mode3. Left Click and hold the button4. Drag mouse out... Read more

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