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Crash in PrepareRenderNodesOnMainThreadDeprecated when selecting objects...
To reproduce:1. Open attached project (stripped.zip);2. Open "free_mode" scene;3. Attempt to select Main Camera (works with other ob... Read more
Plane is not serializable
To reproduce:1. Open project2. Open test scene. Notice, that 'Workaround' field has editable values in inspector3. Open 'TestPlaneSe... Read more
GUI Skin can be dragged straight into the Hierarchy
To reproduce: 1. Create a new project2. Create new GUI Skin3. Drag new GUI Skin into the Hierarchy4. Select the new object in the Hi... Read more
[VideoPlayer] Repeatedly clicking pause and play video and audio gets ou...
How to reproduce:1. Open the attached project2. Run Render Texture scene on Android device3. You can play the second video, as quali... Read more
[PostProcessing] Ambient occlusion does not work in forward rendering in...
Steps to reproduce:1. Open the attached project2. Open the Assets/scatter.unity scene3. Play the scene4. Select the camera and chang... Read more
[VideoPlayer] H264 video doesn't loop on HTC One (OS 4.2.2)
How to reproduce:1. Open the attached project2. Build and run RenderTexture scene on Android device3. Let H264 video loopResult: Aft... Read more
Editor crashes/freezes with StackOverflowException when you Instantiate ...
Steps to reproduce:1. Open the attached project2. Open the Assets/init.unity scene3. Play the scene4. Click on Menu bar -> demo -... Read more
Moving multiple objects makes only one of them to move according to handles
Steps to reproduce: 1. Open attached TransformIssue.zip project2. Open scene "repro"3. In hierarchy's search bar search for "a"4. Se... Read more
[VideoPlayer] VP8 video sound plays faster than video
How to reproduce:1. Open the attached project2. Build Render Texture scene on iOS3. Build Xcode project4. Let video playResult: Noti... Read more
[OSX 10.13]Switching between game/ scene view windows multiple times cra...
To reproduce:1. Open project2. Switch between game/ scene view windows multiple times Expected: choosen game/scene view should be op... Read more
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