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0
votes
By Design

Subemiter's Emission position is not the same when emitted by the Parent...

Visual Effects - Legacy

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Oct 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more

1
votes
Fixed

URP TAA implementation leaks accumulation buffers when entering the Play...

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Apr 24, 2023

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Version/s: 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

Reproduction steps:1. Open the attached Project “TAA_Leak”2. Open the “Assets/Scenes/Example Scene.unity”3. Enter and exit the Play ... Read more

0
votes
By Design

UnityCrashHandler32 and Standalone Build Icons are different

Deployment Management

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Oct 11, 2019

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Version/s: 2020.1.0a9

Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more

1
votes
Third Party Issue

GameObjects with Materials that utilize Shaders from the "CScape" Asset ...

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Jul 19, 2024

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Version/s: 2022.3.39f1, 6000.0.12f1

How to reproduce:1. Open the “Paragon” project attached in a G-Drive folder2. Open the “City” scene3. Click on the “ParagonPipeline”... Read more

0
votes
Fixed

Create table button is hidden with a massive number of locales

Package: Localization Package

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Apr 03, 2023

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Version/s: 1.4.3

To reproduce: open attached project (80+ locales) Go to Window -> Asset Management > localization Tables Actual result: Create... Read more

0
votes
Not Reproducible

Corrupted lightmap snapshot causes crash

Progressive Lightmapper

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Jan 21, 2015

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Version/s: 5.0.0b21

Steps to reproduce:1. Download attached project.2. Open the scene3. Close the editor. This is to make sure editor opens with the sce... Read more

0
votes
Not Reproducible

[Remote Config] Cursor does not change to Edit mode when Editing fields ...

Package

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Oct 17, 2019

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Version/s: 2020.1.0a9

Cursor does not change to Edit mode and keeps displaying the default arrow icon when Editing fields in Remote Config window. Refer t... Read more

1
votes
Won't Fix

[Scriptable Build Pipeline] Scene bundle is not rebuilt when TypeTree ch...

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Mar 24, 2023

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Version/s: 2020.3.46f1, 2021.3.23f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

How to reproduce:1. Open the attached project “TestDisableTypeTreeAndTypeHash1.zip“2. Click Tools/Clean Build Cache3. Click Tools/Bu... Read more

0
votes
Fixed

[metal/hlslcc/runtime] Shader compilation fails and entire screen is ren...

OSX

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Aug 16, 2016

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Version/s: 5.5.0a5

Steps to reproduce: 1. Open attached project2. Change the main graphics API for Mac Standaole to 'Metal'3. Build 'DemoWalk' scene4. ... Read more

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