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Crash at GameObject::SendMessageAny when debugging in Visual Studio and ...
Steps to reproduce:1. Open " sc.zip" project2. Open the project in Visual Studio (Assets > Open C# Project)3. Attach Unity debugg... Read more
[HiDPI] Windows only scale to the size of monitor with Editor on multi-...
Steps to reproduce:1. Make sure you have a setup with multiple monitors of high resolution2. Create a new project3. Drag the editor ... Read more
Editor crashes in (KERNELBASE) RaiseException when using Marshal.GetFunc...
How to reproduce:1. Open the attached users "CrashTest" project and "demo" scene2. Enter playmode Expected result: Scene is played, ... Read more
EditorGUILayout does not ouput selected text from TextEditor
Steps to reproduce:1. Open attached Unity project "case_920620-ReproEditorGUILayoutTextAreaSelectionBug.zip"2. Select Bug->Show W... Read more
Mouse button Input remains active after clicking, going off screen and r...
Steps to reproduce:1. Open "MouseClickTest.zip" attached project2. Enter play mode3. Left Click and hold the button4. Drag mouse out... Read more
[Android] RenderTexture created with RenderTextureFormat.ARGBFloat is no...
Steps to reproduce: 1) Download attached project 'test_ARGBFloat_009_BugReport.zip' and open in Unity2) Build and Run 'test_ARGBFloa... Read more
When hovering onto Audio Source property in Video Player component gramm...
How to reproduce:1. Create or open Unity project2. Create an empty GameObject3. Add a Video Player component to it4. Hover onto Audi... Read more
Loading the project without a library folder causes Unity to become not ...
To reproduce:1. Open project attached by QA in Unity Expected: Project without a library folder should compile and load successfully... Read more
[HiDPI] Window scaling changes if editor is moved to monitor with differ...
Steps to reporoduce:1. Make sure you have monitors of different scalings(e.g. 4k and 1080p)2. Create a new project3. Undow a window ... Read more
Custom Inspector Tooltips don't work with UnityEvent fields and no error...
1. Create a new project2. Add the attached script EventsWithoutTooltips.cs to any game object3. Hover over Example Event field name ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor