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Pointer Click events do not fire on Plane gameobjects
Physics Raycaster was missing... oops. Read more
[iOS][Metal] Splash screen is flickering when no camara is in scene
To reproduce:1. Open attached project2. Build for iOS3. Run on iOS device Actual behavior: Unity splash screen starts to flicker aft... Read more
[NET 4.6] At runtime Dataset is not loaded and cannot be activated
Reproduction steps:1. Connect a webcam2. Download project "ImageRecoPoc.zip" and open in Unity3. Enable "Play" mode4. Observe consol... Read more
Image for adding Tags needs to be updated in manual page
Editor/Data/Documentation/en/Manual/Tags.html - the image in the "Applying a tag" section is really ancient and needs an update Read more
Crash on Skybox::SetupSun when calling Camera.Render() in OnValidate()
How to reproduce:1. Open attached project "Case_1218663"2. Load Scene "demo_Island" Reproducible with: 2019.3.0b4, 2019.3.7f1, 2020.... Read more
Using Animator.CrossFadeInFixedTime and Animator.Update methods crashes ...
Reproduction steps:1. Open the "bug.zip" project.2. Open the "test" scene.3. Play the scene4. Wait for the crash. NOTE: Commenting o... Read more
Graphic arifacts on this current laptop
Reproduces on this laptop on 5.3.3f1 and 5.4.0b7 This is weird- on one laptop (Win 7 64b) this project works perfectly on both GPUs ... Read more
In the UI/Lit/Bumped shader the bump map tiling parameters does not chan...
Steps to reproduce: 1. Create new Unity project2. Create a material and set its shader to UI/Lit/Bumped3. Attach a 'Diffuse (RGB), A... Read more
Cloning ActionMap through JSON converts empty paths to NULL which is not...
-error:When adding a binding to an InputActionMap, there is a check to make sure the binding's path is not null:In order to add a pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved