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Crash with UI button
-e: see title, disabling the button makes it work -repro:--open attached project--play scene in editor--notice it runs and just show... Read more
[UNET] When using SyncListStruct and connecting to host error appears: "...
Reproduction steps:1. Open attached project2. Build and run the project (set it as host)3. Open and play the "offline" scene4. Join ... Read more
[WSA] Player Settings is not using ObjectFields for icons and splashscreen
1. What happenedWindows Store Player Settings is using buttons to assign image files to icons and splashscreen. Should use EditorGUI... Read more
[UWP][WSA] package name with dot and number causes errors in generated s...
Reproduction steps:1. Create any project with dot symbol in it (for example "Project1.0.0");2. Build the solution (WSA or UWP);3. Ru... Read more
[WebGL] GetAxis MouseX and MouseY jerky/choppy/laggy/jittery
-e: Reading changes in mouse position using Input.GetAxis() Mouse X and Mouse Y result in varying values over time with a constant m... Read more
[Android][Plugins]Native plugins JNI_OnLoad/UnitySetGraphicsDevice not c...
Native plugins JNI_OnLoad/UnitySetGraphicsDevice are only called when using Mono2x on Android. Read more
[ImportPackage] Selecting file in the import package window throws NullR...
How to reproduce:1. Create new Unity project2. Open one of the unity packages window (Right Mouse Click on Asses folder > Import ... Read more
[iOS][Asset Loading] WWW.LoadFromCacheOrDownload(url, fileVersion, crc) ...
Reproduction steps:1. Open attached project "crcCheck"2. Open scene "demo"3. Using the editor enter play mode4. Press the UI button5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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