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AddListener does not refresh list of listeners in inspector
Steps to reproduce: 1. Open attached project "AddEventBug.zip"2. Open scene "repro"3. Open script "Repro.cs"4. Notice that button ha... Read more
[OSX] Buggy shadow in game view blinking
How to reproduce:1. Open the attached project2. Open ReflectionProbes scene (keep scene and game view open)3. Open player settings (... Read more
[Hierarchy] Order is not saved when scene is reloaded/started
Repro steps:1) Open the project and test1 scene2) Change the Divider position in Hierarchy window and save the scene3) Play the scen... Read more
[OSX] Shadows change position and shape in scene view while moving
How to reproduce:1. Open the attached project2. Open ReflectionProbes scene (keep scene and game view open)4. Move around in the sce... Read more
[Texture] When applying texture from script it doesn't generate mipmaps
Reproduction steps:1. Open attached project ("ReproProject.zip")2. Open and play the scene "TestScene"3. Press the "Load C:\GRASS.PN... Read more
[OcclusionCulling] Baking Occlusion Data causes existing Realtime lights...
Steps to reproduce: 1. Open attached project2. Open and play 'SiloTSLight8' scene3. Notice lights are working in the scene and game ... Read more
Point light intensity changes based on camera angle in scene editor
Steps to reproduce:1. Download and open project "735055_repro.zip"2. Open scene "Scenes/Levels/Holy.unity"3. At the end which has re... Read more
[iOS] GLES3 is causing distortion on moving meshes to appear on iOS7
On 4.6 Auto graphics backend reverts to GLES3 on iOS7 when Metal is not available, maybe we should just disable it on pre iOS8 devic... Read more
crash when prefab is instantiated after project update to new Unity version
Reproduction steps:1. Open attached project.2. Open "Assets > Crash" scene.3. Play the scene. Actual result: crash.Expected resul... Read more
[iOS][Graphics] ReadPixels fails for a few seconds after the game was st...
Reproduction steps:1. Open attached project "ReadPixelsError"2. Build scene "Test1" for iOS3. Run the game on a device or through a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field