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NavMesh.SamplePosition calculates position between nearest points incorr...
How to reproduce: 1. Open given Unity project 2. Enter "BugScene" scene 3. Notice 3 green lines in the scene menu 4. Try to move "WR... Read more
[GearVR] Crash occurs on specific application after quitting to Oculus Home
How to reproduce: 1. Open user attached project 2. Build and run player to Android 3. Wait for a menu to load, press Quit Game and s... Read more
Humanoid and Timeline combination results in broken Animation when model...
Steps to reproduce: 1. Open attached Project 2. Load Scenes/SampleScene 3. Enter Play Mode 4. Observe animations under "With Timelin... Read more
[OSX] Build fullscreen mode fails to be exited and loses app focus if en...
To reproduce: 1. Open project 2. Build and run 3. Click green button in app top bar to enter fullscreen mode Expected: fullscreen m... Read more
Errors are thrown when model's "Scale Factor" is a high value and the In...
How to reproduce: 1. Open attached project "ScaleFactorErrors.zip" and scene "SampleScene" 2. In Project window, select "Ball" obje... Read more
RenderPipelineAsset derived classes not serializable when using Runtime ...
To reproduce: 1. Open the project, attached by the user (RenderPipelineAssetDLL.zip) 2. Open ClassLibrary1\ClassLibrary1.sln with V... Read more
[Profiler] GPU profiling is not recording data for on Mac on Metal
GPU profiling is not recording data for on Mac Steps to Repro: 1. Open an attached project or create a new project 2. Window > Deb... Read more
Package Manager flickers and changes menu when in playmode
Entering playmode cause Package Manager to refresh and changes to In Project tab. Steps to Reproduce - Create new project (2018.2.... Read more
[TextMeshPro] "TEXT INPUT BOX" title can overlap the "Enable RTL Editor"...
Text Mesh Pro "TEXT INPUT" title can overlap the "Enable RTL Editor" text. Steps to reproduce - Open Unity (2018.2.0b5) - Install... Read more
[TextMeshPro] Changes to sprite asset cause sprite to not be rendered
Description Changes to the sprite import settings cause sprites to disappear from the scene. You need to regenerate the sprite or p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material