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Crash on TexturesD3D11Base::RegisterNativeTexture when Texture2D.CreateE...
Reproduction steps:1. Open user's attached project and scene "DDOScene"2. Delete the ML Agent package from the Package manager3. Del... Read more
Error is thrown when exporting an android Project to the same Location t...
How to reproduce:1. Open the attached "AndroidLibCopyIssue.zip" Project2. Change the platform to Android3. Check "Export project" Ch... Read more
[Shuriken] MissingReferenceException errors are thrown on deleting Parti...
GUI Error & MissingReferenceException errors are thrown on deleting Particle System child game object which is created from Part... Read more
Exceptions in looped finally blocks corrupt memory and cause crashes
How to reproduce:1. Download the user-submitted script(BreakIl2cppFinally.cs)2. Create a new Unity project3. Import the downloaded s... Read more
[Frame Debugger] Shader properties and Texture data is clipped in Frame ...
Shader properties and Texture data is clipped in Frame Debugger Editor. Refer the attached video Steps to reproduce:1) Create a new ... Read more
[HDRP] Material preview images are missing in the Project window & Asset...
Material preview images are missing in the Project window/Asset Selector window. Steps to repro:1. Create a new HDRP template projec... Read more
[Quick Search] Error thrown on selecting Extension, Folder, File option ...
On selecting Extension, Folder, File option from the dropdown under "Excludes" cause the editor to throw below error:"Drags can only... Read more
ColorField has no outer border when showEyeDropper is set to false
To reproduce:1. Open attached project ("case_1244882.zip")2. From the menu bar select BUG > Test3. Observe color fields in an ope... Read more
IL2CPP standalone build crashes when null is thrown in a try catch block
How to reproduce:1. Open attached project "il2cpp-android-crash-2019.zip"2. Make sure ILL2CPP is installed and enabled (Project Sett... Read more
[Screen] Cutout values are not adjusted when device is in Windowed mode ...
Steps to reproduce:1. Open attached project2. Open "CheckAreasVisually" scene3. Build and run on a device with some cutout (Like a n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping