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Different values received when using character.glyphHeight on Windows an...
How to reproduce:1. Open the attached project2. Enter Play Mode and in the Console window observe the Glyph height Expected result: ... Read more
[iOS] Significant GPU frametime increase when drawing primitives (cubes/...
Steps to reproduce: 1. Open attached project2. Build 'cubes' scene for iOS3. Go to 'Product/Scheme/Edit Scheme', change GPU frame ca... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more
[Profiler] Dropdown button under 'Module Details Panel' for 'CPU Usage M...
The dropdown button in the Module Details Panel for CPU Usage Module disappears on switching to Hierarchy or Raw Hierarchy View. If ... Read more
Asterisk is displayed near a newly created VFX Graphs name when in reali...
How to reproduce:1. Open any project with VFX Graph installed2. Create a new VFX Graph and double-click it to open the VFX Editor3. ... Read more
Undo does not work when tweaking the Attenuation and Pitch
Undo does not work when tweaking the Attenuation and Pitch from a selection in Project Browser To reproduce:- Open attached project ... Read more
[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...
Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more
Crash on CallWindowProcW when opening windows form in Play Mode
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. Press the “W” key on the keyboard4. Close the opened dial... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more
[Editor] 2020.3.36f1 Unity version has "git.master" string
Steps to reproduce:1. Open Unity 2020.3.36f1 (ac5bf4c0d)2. Go to Help > About Unity3. Check the version (Version: 2020.3.36f1.git... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed