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0
votes
By Design

Sprite.OverridePhysicsShape raises an error when using it in Editor Mode

2D

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Repro Steps:1. Open attached "UnityBug.zip" project2. Press on the "TrollRuntSprites" Spritesheet in the Project view3. In the Inspe... Read more

0
votes
By Design

Special folders and script compilation order is wrong when compiling Edi...

Scripting

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Dec 05, 2018

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Version/s: 2017.4.0f1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Repro steps:1. Open the attached "CompilationOrderIssue.zip" project2. Make sure that Plugins > Editor => "EditorScript" is an... Read more

5
votes
Won't Fix

EventSystem/Physics2DRaycaster do not take SortingGroup components into ...

uGUI

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Jan 15, 2019

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Version/s: 2017.4.1f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1

How to reproduce:1. Open attached project2. Observe that the white toggle is visually layered behind the red toggle due to the Sorti... Read more

0
votes
Fixed

[UWP] Caret position cannot be changed using mouse and text is only appe...

Package: TextMeshPro

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Jan 16, 2019

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Version/s: 1.3.0

How to reproduce:1. Open the attached project2. In the Build Settings, switch the Target Platform to UWP3. Build the project4. Open ... Read more

0
votes
Won't Fix

[UI] Image Mask's "Show Mask Graphic" property state does not animate, a...

uGUI

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Jan 16, 2019

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Version/s: 2019.1.0a14

Image Mask does not animate according to the "Show Mask Graphic" property's toggle value, although value changes in the inspector. S... Read more

0
votes
Not Reproducible

WebGL project with custom template doesn't have a "TemplateData" folder ...

WebGL

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Sep 21, 2018

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Version/s: 2018.2.3f1

Reproduction steps: 1. Set-up Jenkins2. Set-up GitHub Project3. Try to build the Project with Jenkins Expected Result: The WebGL pro... Read more

0
votes
By Design

GPU Lightmapper bug

Progressive Lightmapper

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Jan 14, 2019

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Version/s: 2018.3.1f1

1. What happened High geometry density such as trees and foliage on modified terrain result in unusable lightmap results when using ... Read more

0
votes
By Design

Mesh scaling results in performance drop when using non-default Mesh Col...

Physics

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached project2. Open the "SampleScene" scene3. Press "Play"4. Select all children GameObjects of t... Read more

0
votes
Fixed

Selected array element in the Inspector carries value over to other elem...

Themes

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Dec 14, 2018

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Version/s: 2018.2.0a2, 2018.2.10f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download, extract and open attached project (1109673repro.zip)2. Open 'SampleScene' and select 'GameObject' in t... Read more

0
votes
Won't Fix

Editor window's "Maximize" function is inconsistent when the window is u...

Window management

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Jan 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a12, 2019.2.0a1

How to reproduce:1. Open user's attached project ("BugEditorWindow.zip")2. Select "BUG" custom menu and open both windows.3. Try max... Read more

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