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[Physics.PhysX] Cooking::cook/createTriangleMesh error thrown under spec...
To reproduce:1) Open attached project and scene2) Play it3) Notice that no errors appear and generation is done without a hitch4) St... Read more
No Anti-Aliasing in WebGL1.0
Steps to reproduce:1. Download and open the user project in GitHub (https://github.com/qCring/UnityWebGLAATest)2. Build for WebGL3. ... Read more
Game stops running on Mac when Cmd-Tabbed
Steps to reproduce:1. Open attached "Temp.zip" project2. Have a stopwatch ready3. Press play on the editor and start the stopwatch a... Read more
ETC1+Alpha sprite packed in Sprite Packer gets corrupted after exiting p...
Reproduction Steps:1. Import attached project.2. In Build Settings, switch platform to Android.3. Open "Test" scene.4. Select "btn_e... Read more
Nested custom Type will always be null, when the assetbundles containing...
Steps to reproduce:1. Download and open the project "Project-2.zip"2. Enter Playmode or Build for Standalone and Run3. Press on-scre... Read more
[macOS] Changing scene order by drag and dropping with force touch track...
Using MacBook Pro with force touch track pad, you can not rearrange scenes in build settings. Other MacBooks without force touch tra... Read more
Opening the build settings makes console notices appear about Xiaomi pac...
Steps to reproduce:1. Open Unity2. Open Build settings3. Console notices appear Expected: No notices appear about xiaomiActual: Xiao... Read more
FindObjectOfType does not find GameObject with HideFlags.DontSave
Steps to reproduce:1. Open user attached project (SingletonTest)2. Click Tools->Create Singleton3. Click Tools->Find4. A debug... Read more
MenuItem with shortcut SHIFT+[letter] prevents typing capital [letter]
When there is Editor script, with a menu item which gets activated via pressing shift + some letter, you can not type the said capit... Read more
PostProcessScene is only called for the first loaded scene
Steps to reproduce:1. Download and open the attached project2. Make sure several scenes are open3. Enter Playmode Expected result: P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow