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[Android] AndroidPlatformIconKind is not accessible in user scripts
'AndroidPlatformIconKind' was made internal in 2018.2 and is not longer accessible from custom build scripts. ---------------------... Read more
[VR]Camera rotation is distorted if rotation values are set before play
Steps to reprduce: 1. Download and open the attached project 2. Enter Playmode in VR 3. Look around Expected result: camera rotati... Read more
Unity editor crashes in Play mode when using ICloneable
Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode Expected: implementing ICloneable should work A... Read more
[OSX] Build crashes when using Shader Preloading on Metal
To reproduce: 1. Open project 2. Build and run using Metal Expected vs Actual: build should not crash Reproduced: 5.6.5p1, 2017.1.... Read more
Unity crashes upon converting Alembic file to FBX
Steps to reproduce: 1. Download and open the attached project Result: crash project incorporates https://github.com/unity3d-jp/Ale... Read more
Editor crashed in UVModule::PrepareForRender when entering Play Mode whe...
How to reproduce: 1. Open given Unity project 2. Enter "test" scene 3. Select RAT 2D assets -> Sprites -> New Sprite Atlas in Projec... Read more
[BuildReport] Reports stored in a variable get deleted after each build
Reproduction steps: 1. Download user's project and open in Unity 2. Select SparkTools > Settings > Builder 3. Platform list should c... Read more
Switching focus causes shader recompile loop
In Unity 2018.2.b3 the shader complie seems to be stuck in a loop when focus is shifted outside of Unity and then back in. Steps t... Read more
[XR] Unable to open holographic emulation window
Unable to open holographic emulation window Steps to Repro: 1. Open attached or create a new project 2. Switch platform to Windows ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph