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[OSX] [Bug Reporter] Missing text in progress window when clicking on it...
To reproduce:1. Open Bug Reporter2. Fill empty fields and submit report3. Click on progress window or main Bug Reporter window while... Read more
GPU performance drop in Unity Defered Rendering
To reproduce:1. Open attached project;2. Turn off "Use Defaults" in Graphics Settings Tiers (Edit > Project Settings > Graphic... Read more
"GitRepoService::MissingFileError" shown after renaming already commited...
To reproduce: 1. In a new project, create a script named Test2. Publish the script to Collab3. Duplicate the script4. Rename the ori... Read more
[d3d12] Pipeline states and UAVs returns Errors
Steps to reproduce:1. Open User's attached project2. Open scene "Test"3. Play Result: Errors appear in the Console:1) RenderTexture.... Read more
[GPUInstancing][Vulkan] Only first submesh is drawn when rendering insta...
Prerequisites:You'll need to have Android player and SDK installed. Steps to repro: 1. Open attached project and '04_AutomaticInstan... Read more
[IL2CPP][iOS] 'UnityLinker.exe did not run properly!' error when building
Reproduction steps:1. Open the attached project.2. Build it to iOS.- Project doesn't build.- "Exception: /Applications/Unity2017.2.0... Read more
"Metal: Cannot read pixels from restricted buffer. Uncheck 'Metal Restri...
"Metal: Cannot read pixels from restricted buffer. Uncheck 'Metal Restricted backbuffer Use' in PlayerSettings." when setting is alr... Read more
[WebGL] Safari won't render when Post Processing stack is enabled
To reproduce:1. Open the "Transparenttest2" scene in the attached project2. Select CameraSystem\Main Camera from the Hierarchy3. In ... Read more
Editor crashes at CreateNullGfxDevice when importing .dae file
Steps to reproduce:1. Download model.dae2. Create new project3. Import model.dae4. Editor crashes5. If Editor didn't crash closing i... Read more
[5.6][MSE] Enabling auto mode in main scene overwrites the lightmap inde...
Enabling auto mode in main scene overwrites the lightmap index of additively loaded scenes Steps for reproduction:1) Open the projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window