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[VideoPlayer] Repeatedly clicking pause and play video and audio gets ou...
How to reproduce:1. Open the attached project2. Run Render Texture scene on Android device3. You can play the second video, as quali... Read more
[PostProcessing] Ambient occlusion does not work in forward rendering in...
Steps to reproduce:1. Open the attached project2. Open the Assets/scatter.unity scene3. Play the scene4. Select the camera and chang... Read more
[VideoPlayer] H264 video doesn't loop on HTC One (OS 4.2.2)
How to reproduce:1. Open the attached project2. Build and run RenderTexture scene on Android device3. Let H264 video loopResult: Aft... Read more
Editor crashes/freezes with StackOverflowException when you Instantiate ...
Steps to reproduce:1. Open the attached project2. Open the Assets/init.unity scene3. Play the scene4. Click on Menu bar -> demo -... Read more
Moving multiple objects makes only one of them to move according to handles
Steps to reproduce: 1. Open attached TransformIssue.zip project2. Open scene "repro"3. In hierarchy's search bar search for "a"4. Se... Read more
[VideoPlayer] VP8 video sound plays faster than video
How to reproduce:1. Open the attached project2. Build Render Texture scene on iOS3. Build Xcode project4. Let video playResult: Noti... Read more
[OSX 10.13]Switching between game/ scene view windows multiple times cra...
To reproduce:1. Open project2. Switch between game/ scene view windows multiple times Expected: choosen game/scene view should be op... Read more
[VideoPlayer] Higher resolution VP8 video and audio is choppy on Samsung...
How to reproduce:1. Open the attached project2. Build and run on device3. Press on play and video should playResult: first video, wh... Read more
Unchecking Reflection Probes Box Projection under Low (Tier1) in Graphic...
Steps for reproduction:1) Open ReproProject from https://fogbugz.unity3d.com/f/cases/921524/ or download this project: https://oc.un... Read more
[Forward] Additional mixed directional lights incorrectly use shadowmask
When multiple mixed directional lights are used in the scene, shadowmask fails to fade between realtime and baked shadows correctly ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text highlighting in Package Manager descriptions stays active when right-click is performed while holding the left mouse button down
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld