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0
votes
Not Reproducible

There’s a significant pause before a first Debug.Log is executed after w...

Themes

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Dec 21, 2018

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Version/s: 2018.2.5f1

Repro steps:1. Open user attached project2. Enter Play Mode and press either one of the buttons in the Game View3. Observe the messa... Read more

6
votes
Fixed

[Linux] Creating new project with HDRP throws error: Kernel 'KSampleCopy...

Graphics - General

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Dec 28, 2018

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Version/s: 2018.3.0b11, 2018.3.0f2, 2019.1.0a13

To reproduce:1) Open Unity Hub2) Create a new project, while creating it, select "HDRP" Template After project opens, you will notic... Read more

6
votes
Fixed

Particle System using Texture Sheet Animation with Sprites gets wrong UV...

Visual Effects - Legacy

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Jan 09, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Reproduction steps: 1. Open "UnityTestProject.zip" project2. Open "ParticleAtlas" scene3. Enter Play mode4. Notice that the left Par... Read more

0
votes
Not Reproducible

The normal skybox is used when editing prefabs in isolation mode instead...

Scene Management

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Jan 09, 2019

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Version/s: 2018.3.0b12, 2019.1.0a11

How to reproduce:1. Create a new project2. Add a cube to the scene and create a prefab from it3. Open the prefab in isolation mode a... Read more

0
votes
Fixed

Remapped materials material selector only works once

Themes

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Jan 09, 2019

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Version/s:

Steps to reproduce : Import attached fbx Select in the project view Click the Materials tab in the Inspector Window Open the Materia... Read more

0
votes
Fixed

Loading asset bundles takes a lot of time on A10 chipset devices or lower

Asset Bundles

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Nov 23, 2018

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Version/s: 2017.4.0f1, 2018.2.11f1

To reproduce:1. Open users attached project "SyncLoadBundleStall.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device4. ... Read more

9
votes
Fixed

Frame Debugger not showing Draw Calls from Particle Systems

Visual Effects - Legacy

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Dec 06, 2018

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Version/s: 2018.3.0a8, 2018.3.0b12

To reproduce:1. Open the QA's attached project2. Play the scene3. Once a few explosions appear, enable the Frame Debugger Expected r... Read more

0
votes
Fixed

NavMesh is created on top of the object when it is set as "Not Walkable"...

Package: NavMesh

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Dec 13, 2018

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Version/s: 2018.3

How to reproduce:1. Open attached project "NavMeshModifier_Bug.zip" and scene "SampleScene"2. In Hierarchy window, select "NavMeshSu... Read more

0
votes
Fixed

JobTempAlloc warnings appear using ParticlesSystem.Simulate when moving ...

Visual Effects - Legacy

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Dec 14, 2018

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Version/s: 2018.3.0b6, 2018.3.0f2

To reproduce:1. Open attached project2. Select Timeline Game Object3. Move the clip Reproducible with: 2018.3.2f1Not reproducible wi... Read more

0
votes
Fixed

Crash on clear_assembly_from_modifiers when entering Play mode from Ride...

Mono

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Dec 19, 2018

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Version/s: 2019.1.0a10, 2019.1.0a12

How to reproduce:1. Open "Rider_Debug_Crash.zip" project2. Open the "test.cs" script with Rider 2018.33. Attach Rider to Unity edito... Read more

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