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0
votes
Not Reproducible

[DX12][Multi-Display][Nvidia] Build Crashes Windows and Restarts when De...

DirectX12

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Nov 11, 2016

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Version/s: 5.4.2p3

GeForce Experience version: 3.1.0.52 GeForce Driver version: 375.70 Windows 10 64-bit Reproducible with: 5.6.0a1 5.5.0b10 5.4.2p3 5... Read more

0
votes
Fixed

UnityWebRequest.url unescapes escaped symbol

Networking

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Nov 10, 2016

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Version/s: 5.4.2f2

Steps to reproduce: 1. Open attached project 2. Open scene "Main" and run it 3. In console notice comparison of url passed to Unity... Read more

0
votes
By Design

GetSetMethod of PropertyInfo return null for some properties in a WebGL ...

WebGL

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Nov 10, 2016

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Version/s: 5.4.2f2

Steps to reproduce: 1. Download and open the attached project 2. Build for WebGL 3. Open the WebGL build 4. Open browser developer t... Read more

0
votes
Fixed

[AW] Should not be able to edit Samples on read-only clip in AW

Animation

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Nov 11, 2016

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Version/s:

You can presently edit the Samples on a read-only clip in the Animation Window. This should not be possible, since the clip asset is... Read more

1
votes
By Design

Camera fails to generate a depth texture

Graphics - General

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Oct 28, 2016

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Version/s: 5.5.0b9

Steps to reproduce: 1. Open the attached project (ShaderPassesWithCameraDepth.zip) 2. Open the Fog of War/Examples/1. Image Effect/E... Read more

0
votes
Fixed

[Anim] Animator Window Lock is not locking controller...

Animation

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Nov 11, 2016

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Version/s:

Animator Window Lock is not locking controller when other GO with Animator is selected in the scene. Controller is updated when you ... Read more

0
votes
Won't Fix

Distorted mesh geometry when bouncing with physics material

Physics

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Nov 11, 2016

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Version/s: 5.5.0b9

Reproduction steps: 1. Open the attached project 2. Open the scene "main" 3. Enter Play mode Result: after 22 bounces the bouncing ... Read more

0
votes
Fixed

Application.CaptureScreenshot has strong artifacts with cubemaps

Graphics - General

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Oct 27, 2016

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Version/s: 5.4.2f2

How to reproduce: 1. Open the attached project 2. Open Supersampling test scene and press play 3. First make game view as small as ... Read more

1
votes
Won't Fix

[BlendShape] Increasing Blend Shapes value to 100, the Cloth component d...

Physics

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Oct 05, 2016

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Version/s: 5.4.1f1

When you increase the value of Blend Shapes from 0 to 100, Cloth component distorts (look the attached gif). Reproduction steps: 1.... Read more

0
votes
Fixed

Unity crashes during EmitterStoreData process when a Particle System is ...

Shuriken

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Nov 12, 2016

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Version/s: 5.5.0b11

Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Under Particle System "shape" component check "Align to direc... Read more

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