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"unity default resources" contains UnitySplash-cube when the splash scre...
Reproduction steps:1. Open the attached project "CubeTest.zip"2. Build the Project3. In the Build folder find and open the file "uni... Read more
[UI] Disabling parent canvas allows child canvas to still render
Steps to reproduce: 1. Open attached project2. Open scene "canvas-bug"3. Select "card_inventory_page" and disable "Canvas" component... Read more
Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when add...
Reproduction steps:1. Create a new project2. Create > Custom Font3. Select newly created Asset and expand Character Rects foldout... Read more
Reflection Probes don't blend smoothly on iOS and Android
Smooth Reflection Probe transitions do not work on iOS and Android and on the Editor when switched to these platforms. Steps to repr... Read more
HDR output fails to render in Player when using Direct3D11 in Exclusive ...
How to reproduce:1. Open the attached "IN-77242" project2. Build and run the application (File → Build And Run)3. Enable the “HDR” c... Read more
[URP] Project does not compile when the com.unity.modules.animation pack...
Reproduction steps:1. Open the attached "1227068.zip" project and observe the Console window Expected result: The project compiles a... Read more
[Android] The audio is muted after returning back to the app when record...
Steps to reproduce:1. Open the “IN-105407” project2. Build and Run3. Enable sound and observe that the audio is playing4. Go to the ... Read more
[Mac] Can't duplicate or delete array elements when using the context menu
How to reproduce:1. Open the attached project "My project (22).zip"2. Select "GameObject" in the Hierarchy window3. Open the Inspect... Read more
OSX Standalone Icon is distorted
Steps to reproduce: 1. Open the attached project2. Go to build settings3. Build it for MAC Standalone4. Open the built project5. Pay... Read more
[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...
Reproduction Steps:1. Import attached project.2. Open "main" scene.3. Enter Play mode.4. Observe console. Expected result: ParticleS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code