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[Linux] Meshes are leaked in scene endlessly
To reproduce: 1) Open attached project and scene 2) Open up Profiler window and focus it on "Memory" 3) Play the scene Two meshes a... Read more
[Profiler] ADB connection not shown until you switch platform
The ADB android connection on the profiler is a connection that goes through the usb into the device instead of the network. It's di... Read more
[iOS][GLES2] Texture with generated mipmaps causes a crash
How to reproduce: 1. Open the attached project 2. Build and run on iOS device Result:crash Note: using texture without generated mi... Read more
Delta Position is incorrect when changing active child node of Blend Tree
How to reproduce: 1. Open attached project(ANIMATOR BLEND DELTA POSITION.zip) 2. Enter play mode and look at the "Man" GameObject in... Read more
Double and Float input fields accept "e", "t", "y", "i", "a", "f', "n" l...
How to reproduce: 1. Open "BugRepro" Unity project 2. Enter "Test" scene 3. In the hierarchy select "gameobject" 4. In public variab... Read more
Unity on Linux does not output 5.1 sound correctly
To reproduce: 0) Have 5.1 Audio system connected and working on each channel 1) Open attached project and scene 2) Play it 3) Contr... Read more
[WebRequest][Android][iOS] Memory increasing and application crashing on...
How to reproduce: 1. Open attached "CrashProject" 2. Build and run Player on Android device 3. Click on "UnityWebRequest" button 4. ... Read more
NullReferenceException pops up when calling method from a ScriptableObject
How to reproduce: 1. Open attached Unity project "scriptableissue" 2. Load scene "Main" 3. Add AudioSource component to "tankG2018b"... Read more
[Enlighten] DynamicGI.SetEnvironmentData does not update Ambient Probe
Calling DynamicGI.SetEnvironmentData does not update the Ambient Probe when using Realtime GI Steps to repro: - Open the GITest sce... Read more
Light probe visualization carries a huge cost even when not rendering du...
Light probe visualization carries a huge cost even when not rendering due to disabled gizmo settings, when the scene has tens of tho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion