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0
votes
Duplicate

Mecanim Transitions animate differently in 5.2 than in 5.1

Animation

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Sep 10, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open the project with 5.2 or 5.32. Open the scene "main"3. Press "play"Notice that the "arm" rotates counterclockwis... Read more

1
votes
Fixed

Crash on Scene Load

Asset Loading

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Sep 12, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open test scene3. Editor crashes Read more

2
votes
Fixed

Mask component is not masking its child

UI

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Sep 14, 2015

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Version/s: 5.2.0f3

Reproduction steps:1. Open "Maskbug" scene in (\Assets\Scenes\LoadingScenes\Maskbug.unity)2. In scene view the image of the PS4 cont... Read more

0
votes
Fixed

NetworkBehaviour with generic parameter cause unetweaver error

Networking

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Sep 14, 2015

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Version/s:

NetworkBehaviour with generic parameter cause unetweaver error. Read more

0
votes
Fixed

2dRectMask creates a lot of GC Alloc (2.3kb) because of Canvas.SendWillR...

UI

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Sep 14, 2015

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Version/s: 5.3.0a3

- open the attached project- open the scene called garbage- activate the profiler- play the scene- observe the GC Alloc for Canvas.S... Read more

0
votes
By Design

LayerMask.LayerToName(int) is reporting incorrect values

Scripting

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Sep 15, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open the attached project and the 'LayerMaskBug' scene.2. Review the 'LayerMaskCheck' script. Note that script feeds... Read more

0
votes
Duplicate

Changing color of substance instance changes color on all instances of a...

Substances

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Sep 11, 2015

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Version/s: 5.2.0f3

Steps to reproduce:1. Download and open attached project "SubstanceTest.zip"2. Open and play scene "testScene"3. Press space several... Read more

0
votes
Not Reproducible

GridLayoutGroup flickering when destorying and creating items in a proce...

UI

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Sep 09, 2015

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Version/s: 5.2.0f3

Steps: 1: Open the project -> TestBug scene2: Play the scene3: When new items are created and destroyed at the same time in GridL... Read more

0
votes
Fixed
0
votes
Fixed

[Android/IL2CPP]Building apk fails if there are spaces in .dll files in ...

Android

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Aug 06, 2015

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Version/s: 5.2.0b5

If there are spaces in .dll files in assets and android apk is built using IL2CPP, the process fails Read more

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