Search Issue Tracker
[Mac] When cache server gets updated (only with .NET 4.6) "Win32Exceptio...
Reproduction steps:1) Download and open attached project-- Notice that Win32Exception: Success is being thrown. Steps to reproduce t... Read more
[VR]Editor freezes when generating textures for a substance material wit...
Steps to reproduce:1. Download and open the attached project("StrippedDown.zip")2. Notice that the "" has Animation Update rate of 2... Read more
VideoPlayer created from script ignores videoPlayer.PlayOnAwake value an...
Reproduction steps:1. Open the attached project "VideoPlayerProblem.zip";2. Open the problem.unity scene;3. Press "Play" button;4. O... Read more
Crash at FreeImage_ZLibCRC32 due to .jpg file's meta file
Steps to reproduce:1. Open "cross0623.zip" project ========== OUTPUTING STACK TRACE ================== 0x000000018004A45E (FreeImage... Read more
[Metal] Mesh Topology is not rendered and errors are spammed when using ...
How to reproduce:1. Open the attached users project "ComputeShaderBug" and "ComputeShaderBug" scene2. Open the "ComputeShaderBugBeha... Read more
Unity crashes with Fatal error "GetManagerFromContext:pointer to object....
1. Create a new Unity project2. Create empty GameObject and add a LOD Group component to it3. Remove LOD Group component Expected re... Read more
[iOS 10.2] [ReplayKit] Recorded sound is sped up and distorted
Reproduction steps:1. Open and build the attached project into iOS device.2. Click "Mic"(Make sure to run some background sound/musi... Read more
VR Suffers from heavy CPU performance spikes when Realtime GI Lighting i...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Launch build4. Connect and observe Profiler or... Read more
[VR]Using SetTargetBuffers in VR results in a Black Screen
Steps to reproduce:1. Download and open the attached project2. Make sure VR is enabled3. Enter Playmode Expected result: white cube ... Read more
Skybox rendering takes long (~20ms) on Google Galaxy Nexus
How to reproduce:1. Open the attached project or create a new one2. Make sure you set Development build and enable Profiler3. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message