Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
5.6.1f1
Issue ID
921705
Regression
No
Copy and pasting Animator State Machine loses "Any State" and "Exit" transitions
To reproduce:
1. Open attached project "Animator.zip".
2. Open "Anim1" Animator Controller in Animator window.
3. Select all states and transitions and copy them.
4. Create new Animator Controller, open it in Animator window and paste what's copied.
Actual result: Transitions from "Any State" and transitions to "Exit" are not copied.
Expected result: Everything was copied.
Reproducible: 5.4.0b2, 5.4.5p3, 5.5.4p1, 5.6.2f1, 2017.1.0f1, 2017.2.0
Not reproducible: 5.3.8f2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity freezes when opening a project
- [Silicon] Artifacts appear in the Game view when resizing the window/entering the Play Mode in a specific project
- Marker in the animation’s preview window doesn’t stop when reaching the end of the timeline and jumps to the start of the animation when moving it with the cursor
- Animation Event marker is not placed on the current time of the timeline when using the “Add Event” button
- Editor crashes on vector_map<ConstantString,AssetBundle when using the LoadAssetAsync function
bojuqewiky
Jul 20, 2019 06:45
Animator state machine share all these lose that also have a report making some copy paste format about machine. If you have to make some of them you can visit https://www.britishessayhq.com/4-1-10-essaypro-com-review/ they have the all details on it that was good to read among all parts that was useful to make them all.
ZhavShaw
May 29, 2019 06:12
Still not fixed....
CrowaL
Sep 29, 2018 21:38
uhm... not fixed.... 2018.1.7
worldwhiteamway373839
Mar 12, 2018 22:32
joy COMMENT