Search Issue Tracker

0
votes
Fixed

'Target minimum iOS Version' ignores integer input

Deployment Management

-

Nov 10, 2016

-

Version/s: 5.5.0b11

To reproduce: 1. Create and open new project 2. Open build settings 3. Choose iOS build 4. Open Player settings 5. Write any intege... Read more

0
votes
Won't Fix

[Android]Unity 5 Bundle code is slower than Unity Legacy Bundles

Asset Bundles

-

Nov 10, 2016

-

Version/s: 5.4.1p4

1. Open attached project 2. Go to VacasPack->Vacas0 and duplicate images till there is a total of 200mb< images 3. Select all the Va... Read more

0
votes
By Design

Crash on opening project

Editor - Other

-

Nov 09, 2016

-

Version/s: 5.4.2f1

To repro: 1. Open project attached. Actual result: Unity Crashes. Stacktrace: #0 0x00000100cd9408 in Object::GetClassID() const... Read more

0
votes
By Design

Scene Camera marks game objects as visible

Camera

-

Nov 10, 2016

-

Version/s: 5.4.1f1

Scene camera acts as in-game camera and marks objects as visible. This cause unexpected behavior while testing game with Scene windo... Read more

0
votes
Fixed

Camera not reset after moving stereo camera, enabling OpenVR then exitin...

VR

-

Nov 09, 2016

-

Version/s: 5.5.0b11

1. run attached project that has the script for this set up already 2. change the VR device to split by pressing enter 3. move one o... Read more

0
votes
Fixed

Selecting prefabs child and pressing F2 in Project window has no effect

Scene Management

-

Nov 10, 2016

-

Version/s: 5.5.0b11

Steps to reproduce: 1. Open attached project "test014.zip" 2. Extend "Cube" prefab to see children 3. Select "Cyllinder" child 4. Pr... Read more

0
votes
Fixed

[SinglePassStereo | Oculus] Occlusion mesh artifacts

VR

-

Nov 10, 2016

-

Version/s: 5.5.0f1

[SinglePassStereo] occlusion mesh artifacts 2. How we can reproduce it using the example you attached 1) Setup Oculus CV1 and Oculu... Read more

1
votes
Fixed

[UI] Incorrect Preferred Height for Text component if pivot X is set to 0

UI

-

Nov 10, 2016

-

Version/s: 5.5.0b11

Reproduction steps: 1. Open the attached project 2. Select the text GameObject in the hierarchy 3. Set it's Pivot to 0 on the X axis... Read more

0
votes
Fixed

TextureImporter removes the white Alpha channel

Graphics - General

-

Nov 08, 2016

-

Version/s: 5.5.0b10

Steps to reproduce: 1. Open the attached project (Unity5_BugReport_TextureImporter_RemovesAlphaChannel.zip) 2 Select Assets/Texture... Read more

0
votes
Won't Fix

[CanvasGroup] Selectable is still interactable if it's moved to be non-d...

uGUI

-

Nov 11, 2016

-

Version/s: 5.3.4p6

Steps to reproduce: 1. Open attached project 2. Open scene "Main" and run it 3. Notice console: first "True" is printed when butto... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.