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Integer field is displayed when having public Enum variables in classes ...
To reproduce: 1. Open user's project 2. In Project window, select CustomAsset 3. Observe Inspector window Expected: public Enum var... Read more
Other folder contents don't appear in search if a particular folder is s...
On selecting a folder in the project view, you can't search contents of other folders, even on unselecting it later. Steps to Repro... Read more
[VCS][PlasticSCM] Folder move and rename operations aren't handled corre...
Steps to reproduce: 1. Open attached project in PlasticSCM workspace 2. Enable PlasticSCM in editor settings 3. In project window, ... Read more
NonAlloc queries return RaycastHit arrays with null/empty members
1. Open attached project 2. Open scene scene.unity - Note there is a Cube in the scene, along with two red Sphere gizmos 3. Play th... Read more
Animator component isn't created and no exception is thrown when creatin...
How to reproduce: 1. Open any project 2. Create a new Cube GameObject and rename it to "Cu/be" 3. Open the Animation view and select... Read more
Adding Mesh Filter to object with already excising Mesh Filter throws ex...
To repro: 1. Create project, add new Cube to scene. 2. Add component Mesh filter. 3. In appeared dialog window press Cancel. Act... Read more
[XR] Cubemap and Equirectangular textures have incorrect rotations when ...
How to reproduce: 1) Open the attached project. 2) Run in editor or build using 2018.2.0a5+ 3) The red strip renders a portion of th... Read more
[iOS][Mono] Mono build fails with "Cross compilation job UnityEngine.Adv...
How to reproduce: 1. Create a new project or open the attached one 2. Make sure that scripting Backend is set to Mono 3. Build iOS b... Read more
[LTRP] Switching to Android platform gives "Shader error in 'ShadowBlurM...
Steps to reproduce: 1) Open Unity and create a new project with Lightweight RP (Preview) included 2) Switch platform to Android in ... Read more
[LTRP] Reopening a project with Lightweight template gives a lot of shad...
Steps to reproduce: 1) Open Unity and create a new project with Lightweight RP (Preview) included 2) Switch platform to iOS/Android... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1