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"Sorting Layer" of Sprite Renderer is not drawn bold when overwritten in...
How to reproduce:1. Start a new project2. Create an empty GameObject3. Add a SpriteRenderer component4. Drag the GameObject to the p... Read more
[Graphics] Linear Lighting isn't consistent between Editor and Standalon...
To Reproduce: 1. Build the attached project for standalone with Linear lighting ( add the oceanview.unity3d asset bundle to the stan... Read more
Navigating a scene has spikes when starting new movement
To reproduce:1. Create new project2. Navigate a scene using RMB + A when switch to RMB + D (to move left and right)3. Repeat step 2 ... Read more
Force single instance crashes second instance of built game
Steps to reproduce: 1. Create new project2. Check "Force Single Instance" in player settings3. Build project4. Run it5. Run one more... Read more
[Toolbar][Win10] Asset import doesn't update toolbar unless focused
To reproduce:1. Open any bigger project (just so asset import would take some time)2. Notice that toolbar icon stays like Unity is i... Read more
[WebGL] Missing NetworkTransport::AddHost method
-e: see title, builds successfully in 5.1.3 -repro:--build attached project--NOTICE build stops with errors Read more
Opening player settings throw error
Steps: 1. Open player settings.2. You should get:"Failed to find:firstStreamedSceneWithResourcesUnityEditor.PlayerSettingsEditor:OnE... Read more
Identical name for Linux/Win/OSX Automatic Graphic API
Steps: 1. Open player settings.2. Notice three properties named same "Automatic Graphics API". There should be some indication to ea... Read more
[iOS] AdBannerView & ADInterstitialAd not working with iOS9
To Reproduce: 1. Enable iADs in Settings/Developer/iAD Devloper Testing.2. Build and deploy the attached project.3. Click 'AdBannerV... Read more
Image added to the label in PropertyDrawer.OnGUI() is displayed in the w...
How to reproduce:1. Open the attached project2. Open Test scene3. Select Camera game object4. Notice that modifying the image of the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window