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[Collab] Assertion failed on expression 'm_SendState.state==kSendingNotS...
To reproduce:1. Create a new project2. Add texture to the project3. Open services tab, enable collab4. Push to collab Reproduced on:... Read more
Missing or invalid Cloth properties when accessing them through script
To reproduce: 1. Create a new project and then script2. Try to access Tethers property through scriptNote: Notice that there is none... Read more
Crash in SerializedFile::ReadMetadata<0> when initiating WWW.assetBundle...
To reproduce:1. Open attached project;2. Run the "SimpleSample scene";3. Crash occurs Actual result: Unity crashes when Play mode is... Read more
[WSA] HoloLens application with MonoBehavior using OnMouseEnter crashes ...
Steps to reproduce:1. Open the attached project (MouseCrash.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 (.N... Read more
Mathf.PerlinNoise returns values outside the range 0 - 1
To reproduce:1. Open attached Unity project "NoiseGen_2.zip"2. Tools --> Noise Generator3. Click Regen4. Observe Console Expected... Read more
[Metal] Standalone Player is not rendered when building and running with...
How to reproduce:1. Create new Unity project2. Go to File --> Build Settings and enter Player Settings3. Make sure that Display R... Read more
[Metal][Editor] 'Metal: Fragment shader missing texture binding at index...
Steps to reproduce:1) Open the attached project.- Make sure Metal Editor Support is enabled.2) Below the Scene tab marker, click on ... Read more
[Android] SGS8 - White borders on the screen edges between transition fr...
Steps to reproduce: 1) Open Unity and create a new project2) Player Settings >> Resolution and Presentation >> make sure... Read more
Unity crashes when switching to Inspector window after enabling deep pro...
To reproduce:1. Open project attached by the user2. Select profiler window and enable "deep profile"3. Switch to Inspector window4. ... Read more
[Android] [Mono] DllImport function doesn't receive passed parameters
Steps to reproduce: 1) Download attached project 'unity.zip' and open in Unity2) In Player Settings, make sure that Scripting Backen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used