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Inspector throws MissingReferenceException after deleting the Component ...
How to reproduce:1. Open the attached "Empty Unity Project.zip" Project2. Drag "TestObject" Prefab to the Scene3. Press the "Add/Rem... Read more
Unity throws "SendMessage cannot be called during Awake, CheckConsistenc...
To reproduce: 1. Download attached project “SendMessageSpam.zip" and open in Unity2. Open "SampleScene" scene3. In Hierarchy select ... Read more
Dependency exception thrown when Entities Game Object Entity Script is A...
Steps to reproduce:1. Open the "EntitiesBug" Project2. Enter the Play Mode3. Check the Console for errors Expected result: there are... Read more
High resolution Terrain painting cannot be undone and throws "Failed to ...
How to reproduce:1. Open the attached owncloud project ("Debug_Terrain.zip")2. Try to paint onto the terrain3. Observe the console4.... Read more
[Android][LWRP] Performance is worse on some devices
Steps to reproduce:1. Open attached project2. Select appropriate Graphics API3. Open "000 - Menu" Scene4. Disable "Button Clicker" s... Read more
Assets are not searchable in the Project Window when they are renamed
Steps to reproduce:1. Open Project "AssetSearchBug"2. Type "t:Foo" into the Search Field of the Project Window3. Rename Script "Foo"... Read more
[Android][Adreno][GLES] Binary shaders are not cached on Adreno
Binary shaders are not cached on devices with Adreno GPUs which slows the loading time. Read more
Unity Editor crashes on GameObject::SetSupportedMessagesDirty when chang...
How to reproduce:1. Open user's attached project2. Navigate to Edit -> Project Settings -> Editor3. Under Version Control sect... Read more
UWP player crashes when changing window size on specific devise
Steps to reproduce:1. Create a new project2. Build project for UWP3. Resize UWP window for 10 - 15 seconds (window resize needs to b... Read more
Directional Light with Render Mode "Not Important" and high Intensity va...
Steps to reproduce:1. Download and open the attached project2. Observe lit spheres Expected result: light color added is consistentA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera