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After entering simplified Chinese characters in the first input field, r...
Steps to reproduce:1. Create a new project and add two input fields2. Type in long characters with Pinyin input (Simplified Chinese)... Read more
Native plugin that uses FBX SDK crashes in 2017 beta
A native plugin that uses FBX SDK is working fine in 5.6, however, crashes in the 2017 beta when the first call to initialize the FB... Read more
Wrong alignment of objects in a panel with horizontal layout group
Steps to reproduce:1. Open user attached project (SS A7 Official newest)2. Play the scene3. Press c a few times to get cards4. Drag ... Read more
[Mac] Switching to "WebGL" causes objects to become invisible
Repro steps: 1. Open "gobopass" projects "Main" scene located in "Assets" -> "GOBOPASS" -> "SCENES"2. Look at the Game view an... Read more
Editor crashes at AnimationClip::GenerateMuscleClip when loading scene
Steps to reproduce:1. Download AssetBundle.zip and open "testscene" scene2. Press LoadObject Button3. Press ReleaseObject Button4. P... Read more
sRGB (Color Texture) Checkbox has no effect in Gamma space
When sRGB (Color Texture) is true vs false there is a clear visual difference in Linear space.In Gamma space, however, it has no eff... Read more
[WSA] Exceptions happening in OnGUI callback don't get logged on .NET sc...
Steps to reproduce:1. Open the attached project (WindowsStoreEdited.zip)2. Open the Assets/bugsplat/report/scene/debug.unity scene3.... Read more
[PVR] Progressive updates of indirect transmission is different than the...
Steps for reproduction:1) Download the project from here: https://oc.unity3d.com/index.php/s/ABXPxvOBv1yckKx2) Observe the preview w... Read more
Force Single Instance works only when launching app file but you can sti...
Force Single Instance works only when launching app file but you can still open new instance via Contents/MacOS/appname 1. What happ... Read more
UWP project Solution (.sln) file opens VS 2015 instead of VS 2017
Steps to reproduce:have both, Visual Studio 2015 and 2017 installed1. Create or open any Unity project2. Select "Visual Studio 2017"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used