Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b5
Issue ID
769512
Regression
No
Force Single Instance works only when launching app file but you can still open new instance via Contents/MacOS/appname
Force Single Instance works only when launching app file but you can still open new instance via Contents/MacOS/appname
1. What happened
Force Single Instance works only when launching appname.app file but you can still open new instance via appnema.app/Contents/MacOS/appname
2. How we can reproduce it using the example you attached
1. Set "Force Single Instance" in Player Settings for Standalone.
2. Build & Run the app.
3. If you click on app again - it will show current running window as expected.
4. If you go to and run appname.app/Content/MacOS/appname it will open new instance.
RESOLUTION: By design: appname.app/Content/MacOS/appname is not end-user visible path, so opening it directly is not supported.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment