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[iOS] Standalone VR Splash Image is included into iOS builds
Reproduction Steps: 1. Open User's project 2. Notice that "Splash2048x1536" is set as Standalone Virtual Reality Splash Image and no... Read more
[Android] [System out of memory] App crashes when the mesh asset are pla...
Steps to reproduce: 1) Download attached project 'Unity.zip' and open in Unity. 2) Build and run project on a device. 3) ~3s after ... Read more
Incorrect information in the Editor Log when asset bundles are built
Reproduction steps: 1. Open the "stripped" project. 2. Go to "Custom > Build AssetBundles". 3. Open the Editor Log when jobs are fin... Read more
Turning of "Resample Curves" in additive layers changes animation movement
Steps to reproduce (or just watch attached gif ): 1. Open users attached project. 2. Open "Test" scene. 3. Enter play mode. --- Note... Read more
[iOS] UnityWebRequest causes a crash when the connection is timing out
Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) On the device, connect to a Wifi network and set the DNS to 1... Read more
Scriptable objects can't be deserialized
Steps to reproduce: 1. Download AssemblyDll.zip and AssemblyEditor.zip 2. Open AssemblyEditor, execute "Build/Assembly" and "Build/D... Read more
[IL2CPP] All builds crash on iOS 8.4.1 in InitializeDerivedFromInfo()
Steps to reproduce: 1) Open the attached project or create a new one. 2) Build for iOS (IL2cpp as scripting backend). 3) Deploy the ... Read more
Imported humanoid's animation has some bones rotation errors
How to reproduce: 1. Open the attached project 2. Open and play "scene" scene 3. Notice that humanoid is not holding "gun" with both... Read more
Editor crashes in RenderingCommandBuffer::ExecuteCommandBuffer
Steps to reproduce: 1. Open the attached project. 2. Press play. As a result, Unity crashes in RenderingCommandBuffer::ExecuteComm... Read more
Graphics.CopyTexture() from Texture2D to Texture3D crashes in dynamic_pp...
Steps to reproduce 1. open attached "CopyTexCrash.zip" 2. open scene Main and play - crashes in dynamic_pptr_cast<Texture2D * __ptr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects