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[Deferred] Deferred rendering breaks Legacy Specular shaders, ignores Gl...
How to reproduce: 1. Open attached project2. Open scene Scene.unity- Notice the extremely shiny object3. Switch rendering path to Fo... Read more
Exception using SyncListStruct with no derived class
The class SyncListStruct<T> must be used with a derived class. When it used without a derived class, an exception happens at b... Read more
Exception when using SyncListStruct with Vector3
Using the class SyncListStruct<T> with a Vector3 (or any built-in types) cases a build time exception in UNetWeaver. This shou... Read more
Canvas with render mode "Screen Space - Overlay" is not properly rendere...
How to reproduce: 1. Open a new project2. Create a UI button- Note that its invisible in the Scene View- Still visible in the Game View Read more
Public enum located in generic Class is displayed as int field instead o...
To reproduce:1.Create new project and import attached package.2.Open imported "EnumBug" scene.3.Select "Enum Bug" object.4.Notice "S... Read more
[Physics] OnCollisionEnter without parameters crashes with IL2CPP
How to reproduce: 1. Open attached project2. Build scene1.unity to iOS and run- Build crashes immediately after running- Scene conta... Read more
Find backport Changeset: Renaming folders makes them disappear in Projec...
- Open the BugTest project.- Rename any of the asset folders (AssetBundles, Scripts, Resources) into alowercase variant (assetBundle... Read more
Unity reports running out of memory when importing audio file
Import the attached mp3 file. The console reports the following errors and the file fails to import:Errors during import of AudioCli... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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