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1
votes
Postponed

Editor freezing in MonoManager ReloadAssembly

Mono

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Jul 09, 2015

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Version/s: 5.1.1f1

To reproduce:1. Open the attached project2. Open the scene "Game" (in the original project it is in the "scenes" folder3. Press play... Read more

0
votes
Duplicate

Opening asset store window on new created project causes crash

Window management

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Jul 13, 2015

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Version/s: 5.1.1f1

How to reproduce:1. Create a new project2. From inside existing project create a new project again3. Open Asset Store (Window>Ass... Read more

0
votes
Fixed

[DX12] Editor scene view is upside down when AA is enabled

Graphics - General

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Aug 25, 2015

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Version/s:

Editor scene view is upside down when active quality settings have anti aliasing enabled. Read more

0
votes
Won't Fix

[Unity Remote] If game view is not shown in editor, then frames aren't r...

iOS

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Aug 18, 2015

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Version/s: 5.0.2f1

To reproduce: 1) Download and open project2) Run scene Level with device with Unity remote connected3) Try pressing one of the boxes... Read more

0
votes
Fixed

Specifying precision qualifiers in GLSL shaders causes them to silently ...

Shaders

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Aug 06, 2015

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Version/s: 5.1.2f1

How to reproduce: 1. Open attached project2. Open scene RunThis.unity- Note that one of the cubes is pink Read more

0
votes
Won't Fix

Project throws Null Reference Exception errors when built with IL2CPP

IL2CPP

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Aug 08, 2015

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Version/s: 5.1.2f1

How to reproduce: 1. Open attached project2. Build to iOS and run- Note the Xcode log and the errors thrown- The game itself doesn't... Read more

0
votes
Fixed

[Image][Material] ScrollView can't mask content with material

UI

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Aug 26, 2015

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Version/s: 5.2.0f1

To reproduce:1. Open attached project2. Open scene13. Scroll until image goes outside scroll view4. Notice that image doesn't get ma... Read more

1
votes
Fixed

[Substance] Any substance that does not output basemap uses normal map f...

Substances

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Aug 26, 2015

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Version/s: 5.2.0f2

Developed a substance material in substance design 4.6.2 that does not require or use a basemap/albedo. However when imported into U... Read more

2
votes
Fixed

Linear Lighting: Crash on run with VR enabled

VR

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Aug 24, 2015

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Version/s: 5.1.3f1

Read more

1
votes
By Design

Rapid performance drop on Gear VR after successive calls to Application....

VR

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Aug 26, 2015

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Version/s: 5.1.3f1

After changing levels repeatedly on Gear VR, performance drops to the point of being unusable. Read more

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