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Fixed in 5.4.0
Votes
1
Found in
5.2.1p3
Issue ID
736052
Regression
No
SyncListBool callback is removed when a scene changes
Steps to reproduce:
1) open the project
2) build and run as a host
3) connect with editor as a client
4) click ready on both instances of unity to advance into next scene
- observe console for null reference error
code line: Debug.Log(testBool.Callback.Method.Name);
note: works as intended on host
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