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[WebGL] Build fails when "Name Files As Hashes" is enabled
Reproduction steps:1. Open the attached “WebglBuildTest.zip“ project2. Select the WebGL platform3. Build And Run the project and obs... Read more
Crash on internalABP::ABP_PairManager::addPair when switching to Articul...
Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/SampleScene'3. Enter Play mode4. Wait for 10-20 seconds ... Read more
[IL2CPP] IL2CPP build crashes in specific MonoBehaviour
Steps to reproduce: 1. Open attached project2. Build it to any IL2CPP platform3. Run built project4. As soon as scene loads build cr... Read more
[iOS] Mono does not support a specific security certificate when trying ...
When trying to connect to a server, that uses SHA-256 with RSA Encryption ( 1.2.840.113549.1.1.11 ) signature algorithm with a HTTPS... Read more
Sprite reference is missing when loading Scene from AssetBundle
How to reproduce:1. Open the attached project2. Open scene TestAB3. In the Hierarchy window, select the GameObject "Canvas"4. Enable... Read more
[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices
Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more
The camera gizmo icon is not displayed
Repro steps: 1. Create a new 3D project Result: The camera icon cannot be seen.Expected: The camera gizmo icon should be displayed R... Read more
GameObject gets stuck in the track's Mesh Collider when the GameObject i...
How to reproduce:1. Open the user's attached "cosmic_project.zip" project2. Open the "TestScene1" Scene3. Enter Play Mode4. Hold the... Read more
[Terrain] Paint Details tab doesn't show preview icons for prefab detail...
1. What happenedPaint Details tab doesn't show preview icons for 'details' that were created with Prefabs. 2. How we can reproduce i... Read more
[Shuriken] Size over lifetime defaults to Z axis
1. Open Scene1 from attached project.2. Create a new particle system.3. Select Size over lifetime.4. Observe how the default axis is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed