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Transparent material blocks GI lighting and makes object material ignored
Repro steps:1) Open the project and run box scene2) Bake the lights and notice that the transparent box is very dark inside3) Also, ... Read more
[HDR] Camera doesn't detect transparency if HDR is enabled
Steps to reproduce: 1. Open attached project in Unity 5.12. Open scene "Test" and run it3. Both, red cube and plane, are rendered4. ... Read more
[RenderTexture] Problems with Graphics.Blit(rndTex, null) after WaitForE...
I want to study how graphics.blit works, pic1 is the srcipt attached to camera, pic2 is scene before playing, pic3 is the scene in r... Read more
[Editor] Replace command in VI mode does not work
Steps to reproduce:1. Open any project in Unity2. Create or open any script in MonoDevelop3. Turn on VI Mode (Tools -> Options...... Read more
[OSX] Shader import in an external exFAT drive crashes Unity
How to reproduce: 1. Open a new project in an external drive formatted as exFAT2. Create a new shader- Unity throws an error upon va... Read more
Time columns in the animation window are highlighted unevenly
Steps to reproduce: 1. Create new project2. Select 'Main Camera'3. Open 'Animation Window'4. Click 'Create' and create the animation... Read more
[Android]Particle system z-sorting bug
When playing alpha blended particle systems on android, severe flickering is visible. Read more
Particle system positions are wrong when moving and playing them
Particle system positions are wrong when moving and playing them Read more
Some text disappears from canvas when reaching the reference resolution
Reproduction steps:1. Open attached project2. Open scene "Scene"3. Notice in the scene view the smaller text is displayed4. Play sce... Read more
[Rigidbody2D] MovePosition() does not work with kinematic rigidbodies
Steps to reproduce: 1. Open the attached project2. Open 'PressToFloat' scene3. Notice the script calls MovePosition() function and s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised