Search Issue Tracker
ArgumentOutOfRangeException error when adding a new Control Scheme while...
Reproduction steps:1. Open the attached “inputcontrolscheme.zip” project2. Open the “InputSystem.inputactions“ from the Project Wind... Read more
MeshCollider does not detect collisions with Capsules and CharacterContr...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Core/Scenes/TestScene.unity” Scene3. In Scene view, ... Read more
All scripts in project are dropped from objects after error on compilati...
All scripts in project are dropped from objects after error on compilation of Player 1. Open project attached.Or1. Create an object ... Read more
[Android] Temporary Render Textures configured with Memoryless.MSAA rend...
Steps to reproduce:1. Open the attached project "AndroidMemorylessMSACommandBuffer.zip"2. Open Sample Scene3. Select Main Camera >... Read more
[Android] Performance is worse in 5.5 and newer versions than 5.4 becaus...
Reproduction steps:1. Open the attached project;2. Build the scene "main" on Android platform with enabled Development Build option;... Read more
Titles of the packages in the Package Manager are truncated
How to reproduce:1. Set the Scaling in the OS Display settings to 225%2. Open any project3. Open Window > Package Manager4. Obser... Read more
[UnityScript] Error in Mono Develop when trying to add Debug.Log
Steps to reproduce : - create a new Javascript- open in Mono Develop- type Debug.Log ( and the error will appear *Note :Only reprodu... Read more
[iOS] Memory leak when unloading Unity as a Library
How to reproduce:1. Open the “Untitled.xcworkspace“ file in Xcode (Unzip the “TheXcodeSetup.zip“)2. Open the “FinalLeak.zip“ project... Read more
[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite
[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite Steps to Repro: 1. import a Texture2. set the Texture Typ... Read more
[GearVR] Pause/Unpause repeatedly crashes app
1) Enable developer mode in the Gear VR service.2) Start the app.3) Repeatedly mash the Gear VR Back button to pause/resume quickly.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow