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0
votes
Fixed

[Oculus][Android] Multiview depth testing broken

XR SDK

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Jun 12, 2018

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Version/s: 2018.3.0a1

Depth testing is not working properly when the XR stereo rendering mode is set to "Single Pass Multiview or Instanced (Preview)" re... Read more

1
votes
Won't Fix

[UWP] [IL2CPP] PInvoke triggers an exception when building Vuforia project

XR SDK

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Jun 25, 2018

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Version/s: 2018.1.5f1

Steps to reproduce: 1. Create new project 2. Add VuMark in the scene 3. Select import assets when the pop up show up 4. In Player s... Read more

0
votes
Fixed

Moving a camera in the Scene view causes object flickering when GPU inst...

Progressive Lightmapper

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Jun 27, 2018

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Version/s: 2018.1.0a6, 2018.1.1f1

How to reproduce: 1. Open attached project "2018_InstTest.zip" and scene "spheres" 2. In Scene View, move around the scene (with WA... Read more

0
votes
Duplicate

The hash of raw binaries in asset bundles is different after building bu...

Asset Bundles

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Jun 27, 2018

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Version/s: 2017.3.2f1, 2017.4.0f1

Reproduction steps: 1. Open the project "IndexFormatCorruption.zip"; 2. Select Tools -> Asset Bundles -> Build All; 3. Select Tools ... Read more

0
votes
By Design

3D Objects with sharp edges cast shadows on themselves when using Mixed ...

Progressive Lightmapper

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Jun 26, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Create an empty project 2. Place a Cube or Cylinder gameObject in the Scene (or any model with sharp edges) 3. ... Read more

0
votes
Fixed

[Regression] NullReferenceExceptions thrown when trying to create parame...

Themes

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Jun 29, 2018

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Version/s: 2018.1.0a2, 2018.1.6f1

How to reproduce: 1. Open the user-submitted project 2. Go to the Animator Window 3. Try to add new parameters 4. Observe the Consol... Read more

0
votes
Fixed

Editor crashes on regenerating speed tree materials when its scaling fac...

Terrain

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Jun 29, 2018

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Version/s: 2018.3.0a1, 2018.3.0a3

Editor crashes on regenerating speed tree materials when its scaling factor is changed while it is painted on the terrain Steps to ... Read more

0
votes
Fixed

[2018.3] [Collab] GetNativeCollab is not allowed to be called from a Scr...

Collab

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Jun 29, 2018

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Version/s: 2018.3.0a1, 2018.3.0a3

To reproduce: 1. Create a new project 2. Open Services tab, enable Collab 3. Push initial commit 4. Add a new script to the project ... Read more

0
votes
Fixed

Incremental compiler possibly leaks memory when recompiling project a lot

Mono

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Jun 22, 2018

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Version/s: 2018.2.0b9

How to reproduce: 1. Open user-submitted project (Link in the edit section) 2. Open "SampleScene.unity" scene 3. In Unity menu selec... Read more

0
votes
Duplicate

Looping Audio by Script results in an Audio Pop at the start of the firs...

Audio

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Jun 26, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Open the project attached by the user (Audio Demonstration.zip) 2. Open the "Test" Scene 3. Play the Scene, pre... Read more

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