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Lighting has blue color when baking lighting in batchmode
Reproduction steps:1.1. Open the project in Unity.1.2. Clear GI cache.1.3. Delete LightingData in Assets\White\Scenes\Teaser subfold... Read more
Unusual behavior of Cloth when timeScale is changed
When timeScale is changed Cloth shows strange ripples on its surface. How to reproduce:1. Open and run ClothScene scene2. Press "Sim... Read more
Directional light shadow is rendered according to the Scene View's persp...
Reproduction Steps:1. Import attached project "897866 - DirectionalLightShadow".2. Open "Test" scene.3. Move around perspective in S... Read more
Optimal Animation compression distorts animation curves under default se...
Steps to reproduce:1. Download and open the attached project2. Inspect the animation curves in Animation window Expected result: ani... Read more
Unity crashes when opening project (from 5.3.5f1) for the first time on ...
Reproduction steps:1. Open project attached. Expected result: Project opens.Actual result: Editor crashes. Reproduced on: 2017.1.0b9... Read more
[Android] After bringing application back from background several times ...
Reproduction steps:1) Download and open user's attached project (WaitForPresentAndroid.zip)2) Build and run "Main.unity" scene on an... Read more
[HoloLens] PhotoCapture.StartPhotoModeAsync callback is never called whe...
Steps to reproduce:1. Open attached project "913914.zip"2. Build "test" scene for UWP (make sure to enable Webcam and Microphone opt... Read more
API upgrade adds an unnecessary reference to mscorelib 4.0
Steps to reproduce:1. Download the attached project2. Unzip Scripts/ch.sycoforge.Decal.zip3. Open the included dll in a dll inspecto... Read more
Unity Player loop called recursively when the file browser looses focus ...
Steps to reproduce:1. Download and open the latest attached project "UnityStandaloneFileBrowser-master.zip"2. Build a development bu... Read more
AssetDatabase.CreateFolder doesn't work properly when called from AssetP...
When using AssetDatabase.CreateFolder from an AssetPostprocessor callback, the folder is created and although its GUID is immediatel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script