Search Issue Tracker

0
votes
Fixed

[GearVR] Pause/Unpause repeatedly crashes app

VR

-

Mar 15, 2016

-

Version/s:

1) Enable developer mode in the Gear VR service.2) Start the app.3) Repeatedly mash the Gear VR Back button to pause/resume quickly.... Read more

0
votes
Fixed

Pipeline change prompt leaves the asset picker window unresponsive after...

-

Sep 18, 2023

-

Version/s: 2023.2.0a13, 2023.3.0a3

Steps to reproduce:1. Create a new project with URP (use the URP 3D project template)2. Go to Edit>Project Settings>Graphics3.... Read more

0
votes
Fixed

[HDRP] Fog breaks after entering Scene view in HDRP sample project

Package: Scriptable Render Pipeline HD

-

Mar 10, 2020

-

Version/s: 7.x.x branch

Reproduction: 1) Open package manager2) Click on HDRP3) Import project Shader Graph Sample4) Open scene called SampleScene5) On open... Read more

0
votes
Third Party Issue

Compute Shader doesn't seam terrains together when running Editor with N...

-

Oct 18, 2023

-

Version/s: 2021.3.31f1, 2022.3.11f1, 2023.1.17f1, 2023.2.0b14, 2023.3.0a10

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Simple.unity“ scene3. In the Scene View, fly around an... Read more

0
votes
Duplicate

Editor crashes with (Unity) WorldCollision when previewing a Particle Sy...

Visual Effects - Legacy

-

Aug 22, 2019

-

Version/s: 2019.1.9f1, 2019.2.0b9, 2019.2.0f1, 2019.3.0a8, 2020.1.0a1

How to reproduce:1. Create a new project2. Import the "case1178532_ReproPackage" Package3. Add the "Brenntest" Prefab to the scene4.... Read more

0
votes
Won't Fix

Texture's dimensions swap when it's width or height is bigger than 4096p...

Texture

-

Oct 12, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.4f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'TextureLoadBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: Tex... Read more

1
votes
Fixed

HingJoint2D.JointAngle can be calculated incorectly causing wound up joints

Physics2D

-

Jul 14, 2015

-

Version/s: 5.1.1p4

To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more

0
votes
By Design

Setting the initial position of an instantiated Rigidbody behaves incons...

-

Dec 12, 2024

-

Version/s: 2022.3.55f1, 6000.0.32f1, 6000.1.0a9

Reproduction steps:1. Open the attached "repro_IN-90557" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Enter the Play... Read more

0
votes
Fixed

[DX12] Fix nullptr access in some functions of BufferD3D12.h

-

Aug 27, 2025

-

Version/s: 6000.0.57f1, 6000.2.2f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Have invalid entry, so that GetVersionInternal() return null Call a method which uses the result (i.e., GetGPUVi... Read more

0
votes
Fixed

[FBX Exporter] FBX Exporter does not include uv5, uv6, uv7, uv8 when the...

Package: FBX Exporter

-

Feb 23, 2022

-

Version/s: 4.1.2

Reproduction steps:1. In "com.unity.formats.fbx@4.1.2" package locate the in FbxExporter.cs file2. In the FbxExporter.cs file locate... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.