Search Issue Tracker
Fixed
Fixed in 6000.3.12f1, 6000.4.1f1, 6000.5.0a8
Votes
0
Found in
6000.4.0b7
6000.5.0a6
Issue ID
UUM-133314
Regression
No
Adaptive Performance General Settings Version property is set to “6000.3” on all Unity Editor versions
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Open the Project Setting window (Edit > Project Settings)
- Open the Adaptive Performance tab
- Enable Adaptive Performance
- Select the "Assets/Adaptive Performance/AdaptivePerformanceGeneralSettings.asset" asset in the Project window
- Observe the "Version" property in the Inspector window
Actual results: The "Version" property is set to "6000.3" in all Editor versions
Expected results: The "Version" property matches the Editor version
Reproducible with versions: 6000.4.0b7, 6000.5.0a6
Not reproducible with versions: 6000.3.7f1
Can’t test with versions: 6000.0.66f1 (due to no Version property in the Adaptive Performance General Settings)
Tested on (OS): MacOS Silicon Tahoe 26.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP Light shadows switch Type from Soft to Hard after re-enabling the Shadow Map option
- [AI Assistant] Banner content is clipped and inaccessible when Assistant window is docked or narrow
- Crash on CheckDeviceStatus when opening a UI Panel in Play mode on a specific project
- Redundant Warning message is thrown when multi selecting Package Manifest files in the Project Window
- Point light Cookie texture is rendered incorrectly with Deferred renderer path when used together with multiple Directional lights
Resolution Note:
Fixed in 6000.5.0a8
Resolution Note (fix version 6000.5.0a8):
The Adaptive Performance settings file is no longer accessible via the Inspector UI.
Resolution Note (fix version 6000.5.0a8):
Fixed in 6000.5.0a8
Resolution Note (fix version 6000.4.1f1):
Fixed in 6000.4.1f1
Resolution Note (fix version 6000.3.12f1):
Fixed in 6000.3.12f1