Search Issue Tracker

0
votes
Duplicate

[Timeline] After copy pasting the track group, seeking the original one ...

Timeline

-

Mar 16, 2018

-

Version/s: 2017.3.1p4

To reproduce: 1. Open user's attached project ("TestTimelineCP.zip") 2. Open "main" scene 3. In hierarchy window select "Cube A" 4. ... Read more

0
votes
By Design

Post processing profile doesn't reflect change in Inspector in Play mode

Post Processing

-

Mar 22, 2018

-

Version/s: 2018.1.0b12

Repro: 1.Use the project attached. 2.Open the Sample Scene. 3.There's a simple script that swaps between 2 PP profiles in playmode... Read more

0
votes
Fixed

Specular Legacy Shader issue with TAA

Post Processing

-

Mar 22, 2018

-

Version/s: 2018.1.0b12

Repro: Open the Cample scene of this project or : Create a really shiny Specular Legacy Shader Add a Post Processing Layer and sele... Read more

0
votes
By Design

World Space Canvas position is ignoring Root Motion when animating Canva...

Animation

-

Mar 02, 2018

-

Version/s: 2017.3.0f3

To reproduce: 1. Open my attached project 2. Enter Play mode Expected: canvas transform is affected by root motion Actual: canvas p... Read more

1
votes
Fixed

[LWRP] Errors thrown after deleting ShaderGraph package and reimporting ...

ShaderGraph

-

Mar 02, 2018

-

Version/s: 2018.1.0b9

1. Open attached "TestErrors" project 2. Righ click on Project window --> Reimport All Expected result: No errors appear on Consol... Read more

0
votes
Not Reproducible

AudioSource.bypassReverbZones doesn't work

Audio

-

Mar 20, 2018

-

Version/s: 2017.1.0b7, 2017.1.3p2

To reproduce: 1. Open the project, attached by the tester (bypassReverbBug.zip) 2. Open the "scene" scene 3. Enter Play mode 4. Sel... Read more

0
votes
Won't Fix

A field in the Collider2D component is highlighted after "Use Auto Mass"...

Inspector Framework

-

Mar 22, 2018

-

Version/s: 2018.2.0a6

To reproduce: 1. Open QA's attached project 2. Select Cube gameobject 3. Enable "Use Auto Mass" in the "Rigidbody 2D" component Exp... Read more

0
votes
By Design

[Mobile] Rotation-related flicker using Screen.orientation

Mobile

-

Mar 20, 2018

-

Version/s: 2018.1.0b11

Reproduction steps: 1. Open the attached project. 2. Build it to a device (iOS preferably). 3. Swap between 'Portrait' and 'Portrait... Read more

1
votes
Won't Fix

WaitForEndOfFrame is not executed when using the Editor frame-step

Scripting

-

Mar 21, 2018

-

Version/s: 2017.3.0p3

Reproduction steps: 1. Open the attached project "DebugUpdateOrder.zip"; 2. Open the example scene; 3. Enter a play mode and observe... Read more

0
votes
Fixed

2D particle system is colliding with 2D colliders even when Collider is ...

Physics2D

-

Mar 18, 2018

-

Version/s: 2017.3.1f1

To reproduce: 1. Open my project attached 2. In Hierarchy window, select both particle systems (PS2D and PS3D) Expected: both parti... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.