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[HUB] On opening an empty folder Unity is launched but won't open
Open opening an empty folder through HUB gives an impression of opening the Editor by showing Unity Splash, however, it doesn't open... Read more
[Lights] Shadow renders with jagged edges after switching platform to An...
Shadow renders with jagged edges after switching platform to Android, iOS or tvOS Steps to reproduce:1. Open the attached project or... Read more
Error appears when graphic API is set to OpenGLCore for mesh topology
1. Open attached project2. Ensure graphics API is OpenGLCore or DX123. See console for the error Expected result: Unity should not t... Read more
[Android] AndroidJavaRunnable causes player to timeout/hang when quitting
Steps to reproduce:1. Open attached project2. Build & run on android device (development player)3. Start profiling with Android ... Read more
In Play mode while Game View is active, Input.GetAxis registers addition...
How to reproduce:1. Open attached project "case_1113119-Repro3.zip" and scene "SampleScene"2. Position your mouse cursor in the midd... Read more
[Build Callbacks] OnPreprocessBuild of IPreprocessBuildWithReport is not...
Steps to reproduce:1. Open attached project2. Press "Build And Run"3. Observe that "Error building Player: Exception: hi" is thrown4... Read more
Unity freezes when previewing huge Sprite Atlas pack
How to reproduce:1. Open the attached project2. Select "Pregnant.spriteatlas" in the Project3. Press "Pack Preview" Actual result: U... Read more
Crash on GUIView::OnInputEvent when closing custom Editor Window
How to reproduce:1. Open the "GUI_Crash.zip" project2. Window > Amplify Shader Editor > Open Canvas3. Close the custom Window ... Read more
Unity get stuck on mono JIT compile on the main thread when loading the ...
FYI I think I may have reproduced this by mistake, switching platform to Lumin. It didn't go away until I purged and rebuilt. I was ... Read more
[2D] [AnimV2] Mesh for new slice created on PSB appears incorrectly in s...
[2D] [AnimV2] Mesh for new slice created on PSB appears incorrectly in scene view Steps to Repro:1. import a PSB file for animating2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes