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[WebGL] Webcam control is not released by browser until all tabs using i...
To reproduce:1) Open attached project and scene2) Build and run for WebGL3) Play and stop Webcam on Browser A4) Keep tab on5) Open B... Read more
BoxCollider2D size changed upgrade due to 9-slice auto-tiling
Reproduction steps:1. Open project attached(Miner Mines.zip).2. Open main scene.3. Press play and try to hit wall. Expected result: ... Read more
Assertion failed errors when moving RectTransform
Steps to reproduce: 1. Open attached project, Scene repro32. Select the "OptionsMenu" Child in "Canvas"3. In Scene view move the obj... Read more
'Assertion failed: Invalid AABB' error when dragging a specific prefab t...
To reproduce:1. Create new project2. Import '902432 Invalid AABB' folder Expected: there will be no errorsActual: many similar error... Read more
Unity crashes when the gameobjects have a multi-cross references to seri...
Reproduction steps:1. Open the attached project "case_903157_smallerProject.zip";2. Build the scene "BuildProcessCrash"; Actual resu... Read more
Huge scene load time when there is and object with specific shader
Reproduction steps:1. Open project attached(Repro.zip).2. Open scene "0" from Assets folder.3. Press play. Expected result: Game wil... Read more
[Tanks Tutorial] Errors "A polygon of [*] is self-intersecting and has b...
Reproduction Steps:1. Create a new project.2. Import "Tanks! Tutorial" sample project. (https://www.assetstore.unity3d.com/en/#!/con... Read more
Project doesn't get created after entering name and pressing Enter
Steps to reproduce:1. Launch Unity2. Select "Create new project"3. Enter new project name4. Press Enter Expected result: pressing En... Read more
[Lightprobes] Lightprobe Group Gizmo is not depth checked and renders on...
Lightprobe Group Gizmo is not depth checked and renders on top of other scene geometry 1. Open the attached project2. Load scene 'li... Read more
Rigidbody with two child Box Colliders calls "OnCollision" enter and exi...
Moving Game object with Rigidbody, which has two child objects with Box Colliders, into another static Box Collider, enter and exit ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor