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[HDRP] Inspector is constantly repainted when additional options for Sha...
Steps to reproduce:1. Create a new HDRP project2. Create a new Light (Right-click in Hierarchy > Light) and select it3. In the In... Read more
Sprite tag reverts to 'blank' rather than None when selecting "Remove un...
1. import sprite and set to single mode2. In packing tag create a new tag and hit enter: the new tag is visible3. Now select "remove... Read more
Profile Analyzer - List of Threads is not strictly ordered
How to reproduce:1. Create a new Unity project2. Import the Profile Analyzer package3. Using the Unity Profiler record some frames o... Read more
Global Search returns incorrect results in the Project tab when searchin...
Reproduction steps:1. Open the attached “UnitySearch.zip” project2. Open the Global Search (Ctrl + K)3. Enter "t:Match.World.WorldTi... Read more
No option to skip video transcoding when launching a Project
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Editor Launch Screen3. Wait until importing of various mp4 ... Read more
Substance generates incorrect warning when changing shader type
After changing a Substance material's shader, a warning message will appear in the material. This message goes away immediately afte... Read more
Texture's dimensions swap when it's width or height is bigger than 4096p...
How to reproduce:1. Open the attached 'TextureLoadBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: Tex... Read more
Buttons "Cloud Build" and "Switch Profile" changed their positions
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Verify that the "Facebook Instant Games" platform is ena... Read more
There are 38 extra AudioSources in the Scene
To reproduce:1. Open the attached project2. Open the Profiler window (Window → Analysis)3. Enter Play mode4. Exit Play mode5. Click ... Read more
NetCode Source Generators never finish in Rider
Steps to reproduce: Open NetcodeSamples Remove the package locally and install it via the package manager instead Open a script in R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject